General gaming superthread
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- Fizzbuzz
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Re: General gaming superthread
Maybe someday people will get tired of paying more money for crates in games they've already paid money for?
- !saak
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Re: General gaming superthread
Yeah that was meant to be sarcastic lol.
- Mad Surge
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Re: General gaming superthread
About time we got sick of lootboxes in general
On much better news: the Indivisible backer preview is out on Steam!
On much better news: the Indivisible backer preview is out on Steam!
- Gloomy Rube
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- everything's a little bit weird now
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Re: General gaming superthread
Does EA still permaban people from Origin for posting negative comments about their games on other websites?
Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of...
- Gloomy Rube
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Re: General gaming superthread
as far as I could tell that went away when the CEO changed a couple years back
- Captain Rufus
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Re: General gaming superthread
Ea killed Origin Systems. That alone can never be forgiven. But I've been playing Autoduel on an Atari 130xe with a composite monitor so I maaaay be biased.
- RudeCyrus
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Re: General gaming superthread
I finished Hellblade: Senua's Sacrifice. I can't recommend it enough. I love this game and what it does.
For those of you who don't know, the game is about a Pict woman named Senua, who travels through the underworld to save her lover's soul. The twist is that Senua suffers from psychosis: she hears voices and hallucinates frequently, so it's difficult to tell if the things she sees and does are real. Normally, exploration of mental illness in video games is a minefield: most depictions range from "jabbering comic relief" to "hulked-out monster" and none of it is subtle. Thankfully, Ninja Theory did their research, collaborating with psychiatric experts and psychosis patients. The result is an unsettling, realistic portrayal of the disease, with Senua painted as a victim of more than just her illness. The voices are ever-present (just like in real life), frequently speaking over and contradicting each other. What starts out as merely distracting becomes disturbing, as these voices will -- almost gleefully -- disparage Senua's efforts and see her failure as a foregone conclusion. I don't suffer from psychosis, but I do know what it's like to have a voice in your head tell you everything you do is worthless.
Despite being based on Celtic and Norse mythology, the game's story is ultimately a human one. Remember, this is during a time where schizophrenia and other disorders were seen as curses. As a result, Senua did not have the happiest life, and it's the unraveling of her backstory that forms the core of the game. Sure, you fight monsters and learn about the Norse gods, but that's not what's important. What's important is how this disease has affected Senua and those around her. This is a story about loss and death. It's about fear and zealotry. It's about confronting the unknown. It's about abuse and suffering. It's about letting go.
It also shows what developers can do when not constrained by publishers. Ninja Theory has made a damn fine game that wouldn't have happened if the likes of EA or Activision had sunk their claws into it. I hope the success of this one will encourage other developers to follow suit.
In case I haven't made it clear: You owe it to yourself to play this. I don't say that about many games.
For those of you who don't know, the game is about a Pict woman named Senua, who travels through the underworld to save her lover's soul. The twist is that Senua suffers from psychosis: she hears voices and hallucinates frequently, so it's difficult to tell if the things she sees and does are real. Normally, exploration of mental illness in video games is a minefield: most depictions range from "jabbering comic relief" to "hulked-out monster" and none of it is subtle. Thankfully, Ninja Theory did their research, collaborating with psychiatric experts and psychosis patients. The result is an unsettling, realistic portrayal of the disease, with Senua painted as a victim of more than just her illness. The voices are ever-present (just like in real life), frequently speaking over and contradicting each other. What starts out as merely distracting becomes disturbing, as these voices will -- almost gleefully -- disparage Senua's efforts and see her failure as a foregone conclusion. I don't suffer from psychosis, but I do know what it's like to have a voice in your head tell you everything you do is worthless.
Despite being based on Celtic and Norse mythology, the game's story is ultimately a human one. Remember, this is during a time where schizophrenia and other disorders were seen as curses. As a result, Senua did not have the happiest life, and it's the unraveling of her backstory that forms the core of the game. Sure, you fight monsters and learn about the Norse gods, but that's not what's important. What's important is how this disease has affected Senua and those around her. This is a story about loss and death. It's about fear and zealotry. It's about confronting the unknown. It's about abuse and suffering. It's about letting go.
It also shows what developers can do when not constrained by publishers. Ninja Theory has made a damn fine game that wouldn't have happened if the likes of EA or Activision had sunk their claws into it. I hope the success of this one will encourage other developers to follow suit.
In case I haven't made it clear: You owe it to yourself to play this. I don't say that about many games.
- Quanta
- Which Witch?
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Re: General gaming superthread
I'm 8 hours into Digimon Story: Cyber Sleuth and it's already much more enjoyable than Next Order for me, though I guess it's because it's a turn-based JRPG and not an open-world game. Still grindy, but not nearly as bad as Next Order was. The Digifarm also lets me train Mons passively, so I don't have to grind so much, which is pretty great.
3DS Friend Code: 2852-6885-2752
- Captain Rufus
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Re: General gaming superthread
I got some time for Mordheim. It's good but if you aren't familiar wth tabletop Games Workshop stuff and know how the weird interface works and that the game is semi Roguelike you aren't gonna have a good time. It's a squad based sRPG but semi random character advancement and looting is a must as your patron in game demands more and more green stones on the ground while your dudes are busy trying to not die horribly or fall in battle where they then get the chance to lose all their gear and suffer injuries that both cost money, time, and weaken them. It's kind of a mercenary simulator except your mercs are scavengers.
- Angel Beat
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Re: General gaming superthread
In other words, it's moer like Need for Speed: Paycheck.!saak wrote: โThu Nov 09, 2017 4:55 amWelp,
I was pretty interested in Need for Speed Payback and was considering picking it up at a discount at some point.
That was before I found out that there's no open-ended cop chases while freeroaming, no actual online freeroam and microtransactions.
But what really did the game in for me was how the microtransactions have pretty much gutted the way upgrading your car works.
Performance parts are no longer parts, rather they're "speed cards" that you use for your car's different "performance slots". Different speed cards have different perks.
You get these cards from winning races, or through "shipments" (lootboxes) that you either periodically get or can buy with real world money.
Now what's really insidious is that you can't use the same upgrade for multiple cars. So every time you wanna fully upgrade a car you have to either grind races in hopes of getting specific cards, or you have to use microtransactions.
Yeah there's parts shops, but they change their stock every 30 minutes, so you have to drive around the map and pray that you'll find that part you're after.
Absolute garbo
New signature pending.
- West Filly
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Re: General gaming superthread
I miss the Juiced series and would like to see them make a comeback. I think they could blow NFS out of the water if this is how EA are working it now.
Juiced didn't have the looks or the free roam chases like the NFS series had. What juiced did have was a rock solid career mode. Where NFS was always quite easy on the player, trying to make things cool and exciting without much real challenge, juiced was more about putting you and your virtual car through a real trial. Damage was expensive, and you could bankrupt yourself out of the career mode. The game often had races where you'd race for pink slips: winner takes both cars, loser leaves without their wheels. The game had a mechanism that would detect if you tried to switch off your console during the race, forcing the losing result if you did so. I think that shows the kind of game they were going for here: no mercy. It was such a huge achievement just to progress in one of these games.
I'd like to see a modern Juiced.
Juiced didn't have the looks or the free roam chases like the NFS series had. What juiced did have was a rock solid career mode. Where NFS was always quite easy on the player, trying to make things cool and exciting without much real challenge, juiced was more about putting you and your virtual car through a real trial. Damage was expensive, and you could bankrupt yourself out of the career mode. The game often had races where you'd race for pink slips: winner takes both cars, loser leaves without their wheels. The game had a mechanism that would detect if you tried to switch off your console during the race, forcing the losing result if you did so. I think that shows the kind of game they were going for here: no mercy. It was such a huge achievement just to progress in one of these games.
I'd like to see a modern Juiced.
- West Filly
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Re: General gaming superthread
If they put traffic on the streets but still made you pay for totalling your car, well that'd just be the Dark Souls of street racing games.
- Octavia
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Re: General gaming superthread
It got down to to -680,000, shattering the previous Reddit record of -24,000, which was from a guy who literally asked for as many downvotes as possible.Gloomy Rube wrote: โMon Nov 13, 2017 2:02 pmI love the negative 148 thousand rating on that official response
Someone did the math and found that it would take 4,528 hours or $2,100 to unlock all the content in Battlefront II.
- Vivianinatoga
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- Gloomy Rube
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Re: General gaming superthread
ea listened to complaints and reduced the point cost of most items by 75%, including darth vader and the ewok that's sad in return of the jedi.
they also reduced all point rewards by 75% too
they also reduced all point rewards by 75% too
- Perrydotto
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Re: General gaming superthread
Thus changing actually nothing and just trying to badly fix a PR disaster.Gloomy Rube wrote: โThu Nov 16, 2017 2:50 amea listened to complaints and reduced the point cost of most items by 75%, including darth vader and the ewok that's sad in return of the jedi.
they also reduced all point rewards by 75% too
/// ///
- Gloomy Rube
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- !saak
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Re: General gaming superthread
This is not entirely true tho, they've reduced the reward you get for completing the single-player campaign by 75%, not all rewards you get.Gloomy Rube wrote: โThu Nov 16, 2017 2:50 amea listened to complaints and reduced the point cost of most items by 75%, including darth vader and the ewok that's sad in return of the jedi.
they also reduced all point rewards by 75% too
You gotta shit on the system but you also gotta have the right info to aim properly
- !saak
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Re: General gaming superthread
What is true is that there's a cap on how many credits you can get by playing the Arcade mode. The game has a f2p system that makes you wait for hours until you can earn again. This is supposedly to stop people from exploiting the system but really it's just there so that their economy doesn't get fucked up.
- !saak
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Re: General gaming superthread
An EA Developer who claimed to have received death threats over the issue may not even work for EA: https://kotaku.com/the-curious-case-of- ... 474458/amp
- Octavia
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Re: General gaming superthread
Sounds like some guy wanted to pretend he had his dream job and suddenly all the lies caught up with him and blew up in his face.!saak wrote: โThu Nov 16, 2017 6:29 amAn EA Developer who claimed to have received death threats over the issue may not even work for EA: https://kotaku.com/the-curious-case-of- ... 474458/amp
- Gloomy Rube
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Re: General gaming superthread
They also reduced the random rewards you get from the loot boxes though
- !saak
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Re: General gaming superthread
Oh really? IWhere'd you get that, if that's the case then lol
- Gloomy Rube
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Re: General gaming superthread
Ah, nope, looks like you were right, I misread the reward from the lootbox thing as being from a random one, not the one you get when you complete the campaign. No one seems to know if they changed regular loot box rewards yet but FOR NOW I'll assume they didn't
- Diamondheart
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Re: General gaming superthread
As much as I liked Bioware, I'm cool with never purchasing another EA game. Doubly so since the Mass Effect series is probably done completely now (oh come on Andromeda wasn't THAT bad, just mediocre).
- !saak
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Re: General gaming superthread
So Bob Iger, CEO of Disney, reportedly had a phonecall with the EA's CEO Andrew Wilson about Battlefront II.
Now they've "temporarily disabled" microtransactions.
Now they've "temporarily disabled" microtransactions.
- Adiwan
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Re: General gaming superthread
I can't actually remember when I bought a new EA game (or any new game from a major publisher). Online-DRM and microtransactions are such a turn-off for me that pirating the games isn't worth the effort.
"The knack of flying is learning how to throw yourself at the ground and miss." - Douglas Adams
- !saak
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Re: General gaming superthread
I think my last EA game is Need for Speed 2015? And that was "okay" at best.
Meanwhile I've been trying to get Need for Speed: High stakes, from 1999, running on my system
Meanwhile I've been trying to get Need for Speed: High stakes, from 1999, running on my system
- Octavia
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Re: General gaming superthread
The last EA game I bought was Mass Effect 3.
I WOULD buy NHL '18, but they're not making it for Switch.
I WOULD buy NHL '18, but they're not making it for Switch.
- Jill
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Re: General gaming superthread
perhaps the only EA game i've played is harry potter quidditch world cup for the gamecube. it belonged to my brother
- ixnay
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Re: General gaming superthread
I havenโt bought a new EA game in a while, but I pay them $30 a year for EA Access so I can play a bunch of their older games
- everything's a little bit weird now
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Re: General gaming superthread
The last EA game I bought "new" was Mirror's Edge, which I bought in a Steam sale specifically to see firsthand how bad it was. But I picked up 007 Nightfire for the PS2 at a rummage sale after that.
Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of...
- Gloomy Rube
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- Weird Autumn
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- Angel Beat
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Re: General gaming superthread
I got EA Access so I can binge through Mass Effect Andromeda deluxe edition for cheap.
Also, I just took down my first elusive target in Hitman. Feels good. Low score because his bodyguard saw me chuck that concealed knife, so I knocked him out.
New signature pending.
- sharkmafia
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Re: General gaming superthread
what kind of giant dumbotron things mirror's edge is bad. its good, ok
also it has the better still alive which i am posting in the VGM thread as we speak
also it has the better still alive which i am posting in the VGM thread as we speak
- everything's a little bit weird now
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Re: General gaming superthread
I wasn't able to finish it because somewhere in the third chapter or something there was a thing I had to jump to and grab onto but it was missing the grab point trigger thing so I just kept clipping through it and falling to my death. So I can't comment on its coolty.
Also people like to compare the cutscenes to Esurance commercials and that's an insult to whoever animated those commercials.
Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of...
- Angel Beat
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- Captain Rufus
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Re: General gaming superthread
I buy EA games. But mine are titles for the Atari 800 computer and are on 5 1/4 inch floppy. I think I'm only missing 4-5 titles now. Sadly MULE goes for like 70 and uhh.. no.