Available Forces: 9 Auxilia, 4 Allied Tribes, 1 Fort
Allied Tribes: 2
Subdued + Dispersed + Roman Allies: 10/16
Sharp skirmishers: Romans choose 1 Region per enemy Battle Command. Auxilia there first inflict ½ Loss each on attacker. Then resolve Battle.
Siege machines: Besiege cancels Citadel’s halving of Losses. Battle rolls remove Forts on 1-2 not 1-3.
Arverni Confederation - sharkmafia
Available Forces: 0 Warbands, 2 Allied Tribes, 1 Citadel
Off-map Legions: 4/7
Allied Tribes + Citadels: 10/9
Roman-style discipline: In any Battles with their Leader, Arverni pick 2 Arverni Warbands—they take & inflict Losses as if Legions.
Nitiobrigan horse: Your Rally in Pictones and Arverni Regions places 2 extra Warbands each.
Aedui Confederation - NPC
Available Forces: 5 Warbands, 3 Allied Tribes, 0 Citadels
Allied Tribes + Citadels: 5
Other faction with most allies has: 10 (Arverni)
Goods arteries: Aedui Allies and Citadels in Supply Lines always yield +2 Resources each in Trade.
Caesar’s druid: If Aedui and Romans agree, their Command or defense in Battle may treat Aedui Warbands or Auxilia where together as the other.
Belgic Tribes - ToastGhost
Available Forces: 4 Warbands, 7 Allied Tribes, 1 Citadel
Belgic Control + Allied Tribes + Citadels: 8/16
Shock cavalry: Each Battle Command, you double enemy’s Losses in 1 Region unless Defender with Fort/Citadel.
Cold war: After each Harvest, you may do any 2 Commands and/or Special Abilities (paying costs).
Germanic Tribes - NPC
Available Forces: 8 Warbands, 4 Allied Tribes
Allied Tribes: 2
Eligible Factions: Arverni, Aedui
10 Cards Remaining
Next EventLegiones XIIII et XV
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Personal army: Romans may shift Senate 1 box up (toward Uproar) to place 2 Legions total from Legions track and/or Fallen into Provincia.
Green legionaries: Free Battle against Romans in a Region. The first Loss removes a Legion automatically, if any there.
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Reliable elite: In Battles that have Roman Leader and Legion, final Losses against Romans -1 and final Losses that Romans inflict +2.
Playing favorites: Caesar attacking in Battle doubles Loss inflicted by 1 Legion only (not by all Legions).
Tip: For the first, the Loss total is calculated before subtracting or adding.