[Villainous] You Poor Unfortunate Foals!

Running Games and Taking Names (Forum Games: Mafia, RPGs, etc.)
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Re: [Villainous] You Poor Unfortunate Foals!

Post by W.T. Fits (?) » Wed Oct 10, 2018 2:17 pm

Prince John returns to the Church to confront his nemesis, sending orders for his loyal servant Sir Hiss to join him. Sir Hiss arrives, with a squadron of Rhino Guards in tow, and Prince John ends the turn drawing a card.

Turn 10 End of Turn Board State

Turn 11

Queen of Hearts (Gyre)
Power: 0
Current Location: Hedge Maze
Current Hand: 4 cards

Prince John (Weird Autumn)
Power: 0/20
Current Location: Friar Tuck's Church
Current Hand: 4 cards

Ursula (Perrydotto)
Power: 4
Current Location: Eric's Ship
Current Hand: 4 cards

Jafar (sharkmafia)
Power: 1
Current Location: Streets of Agrabah
Current Hand: 5 cards

Perrydotto: It's your turn, but feel free to take your time because I'm currently in the path of an oncoming storm. :ohdear:
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Re: [Villainous] You Poor Unfortunate Foals!

Post by Perrydotto (?) » Sat Oct 13, 2018 2:17 pm

Hoping you've been safe, Fits. :hug:


Meanwhile, Ursula moves to back to The Shore, proceeds to discard one card, namely
Cauldron
Item
Cost: 1
Activated Ability: Gain 2 Power for each Binding Contract in your Realm.
and gains 3 Power.
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Re: [Villainous] You Poor Unfortunate Foals!

Post by Weird Autumn (?) » Sun Oct 14, 2018 9:26 pm

Once Ursula gains her power I play Greed to get 3 (2) power of my own.

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Re: [Villainous] You Poor Unfortunate Foals!

Post by W.T. Fits (?) » Mon Oct 15, 2018 5:39 pm

Ursula returns to the Shore, ridding herself of her Cauldron and gaining more Power to fuel her schemes. Seeing one of his rivals so well-supplied triggers Prince John's Greed, and allows him to also grab some Power for himself!

Perrydotto: Would you like to take any further actions in response to Prince John gaining Power, or end your turn here?
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Re: [Villainous] You Poor Unfortunate Foals!

Post by Perrydotto (?) » Mon Oct 22, 2018 5:30 am

Oh whoops I forgot my action was required. My bad. :modesty:

Nothing from Ursula in response to Prince John. End Turn, please.
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Re: [Villainous] You Poor Unfortunate Foals!

Post by W.T. Fits (?) » Tue Oct 23, 2018 8:14 pm

Sorry for the delay, folks, was feeling under the weather last week. At any rate, Ursula ends her turn drawing back up to a full hand.

End of Turn 11 Board State

Turn 12

Queen of Hearts (Gyre)
Power: 0
Current Location: Hedge Maze
Current Hand: 4 cards

Prince John (Weird Autumn)
Power: 2/20
Current Location: Friar Tuck's Church
Current Hand: 3 cards

Ursula (Perrydotto)
Power: 7
Current Location: The Shore
Current Hand: 4 cards

Jafar (sharkmafia)
Power: 1
Current Location: Streets of Agrabah
Current Hand: 5 cards

sharkmafia: It is your turn!
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Re: [Villainous] You Poor Unfortunate Foals!

Post by sharkmafia (?) » Tue Oct 23, 2018 8:28 pm

##Move to Cave of Wonders

##Gain 2 Power
##Play Scimitar on Palace Guard at Oasis
Scimitar
Item
Cost: 0
Strength: +1
Attach Scimitar to an Ally. That Ally gets +1 Strength.
##Move Palace Guard to Sultan's Palace
##Discard Scrying, Giant Hourglass
Giant Hourglass
Item
Cost: 1
Activated Ability: Heroes at this location get -2 Strength until the end of your turn.
Scrying
Effect
Cost: 1
Choose either Item or Ally. Reveal cards from your deck until you reveal a card of that type. Put that card into your hand. Discard the rest.
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Re: [Villainous] You Poor Unfortunate Foals!

Post by W.T. Fits (?) » Tue Nov 06, 2018 6:23 pm

Sorry for the long delay in posting this, but I've lost my motivation to keep this going. It just feels really awkward to try and keep this going in a play by post format, though that's more on me for not taking more time to prepare before starting this up. I'm sorry for not saying anything sooner and leaving everyone hanging for so long. :fluttersmith:
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Re: [Villainous] You Poor Unfortunate Foals!

Post by Perrydotto (?) » Tue Nov 06, 2018 9:09 pm

That really is okay! For what it's worth, I'm enjoying this game and wanna try it IRL sometime now. Thank you for showing it to me. :allears:
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