Hunterwolf wrote:Well in my opinion your previous knowledge skill was pretty good (electronics) but it probably wouldn't have many uses in the realm of Equestria.
We do know they have electronics in Equestia: we see arcade games in
Hearts and Hooves day, cameras (with corresponding lightbulbs) in
Green Isn't Your Color,
Suited for Success, and
Ponyville Confidential, an electric lamp in Applejack's bedroom in
Family Appreciation Day, microphone and sound equipment in a
Canterlot Wedding via Vinyl Scratch, random electrical equipment in Twilight's basement in
Feeling Pinkie Keen, telescopes and more equipment in
It's About Time, etc. At this point I think the real reason why Twilight uses candles is because Celestia does, and Celestia uses candles because she's ancient. XP
However, there's little reason for
Arcadia to actually be interested in electronics such as lightbulbs, seismic recorders, or sound equipment, since he's a video game addict. Far more likely is Knowledge (video games), especially since he has a d12 in that skill. It makes sense background-wise to put a d12 in Knowledge (video games).
This isn't to say that a d12 in Knowledge (video games) would be completely useless in an RP. Particularly useful would be the puzzle-aspects of many video games, such as fitting pieces together a la Tetris, angle-calculations of Pong and Breakout, typical Genre-Savvy scenarios of RPGs, mazes, and various historical elements of games (Civilization). This does require some foreknowledge of actual video games, and permission from the GM for said video games to exist in Equestria (I highly doubt a game like
God of War would exist in Equestria, for example; especially as we are playing this RP under the
Tenet Against Violence), but it's nothing that a bit of Google research can't handle, I'd imagine.
(As a note, it's up for grabs a la the GM as to whether "modern consoles" akin to the Wii/Xbox/PS3 exist in Equestria; we do know they have arcade games at the very least.)
It's also conceivable that
Arcadia could have a d12 in Knowledge (games), period. This would expand to sports (
knowledge, however, not actual ability to play) and more puzzles in general -- including things like crosswords, Scrabble, Word Search, Sudoku, logic games, riddles, basic game theory, etc. Even cryptography, for instance. A skill in Knowledge (games) has the potential to be
very useful in
United We Stand, Divided We Fall, with a little creative thinking. Suppose we encounter a Sphinx-like creature guarding the Lantern next session - riddles would be under
Arcadia's forte! (With Sunny assisting in any rhyming ones. ;D)
Potentially, as a video game addict and the fact that
Arcadia is searching for the Ultimate Game and has a Corporation as a major enemy,
Nintendo917 could split the d12 into two d8s: a d8 in Knowledge (games / video games) and a d8 in Knowledge (hacking) (plus more more skill point to be used elsewhere). This would provide skills in more computer science, programming, modding games, creating cheats, etc as well as providing a reason why the Corporation is after
Arcadia in the first place:
Arcadia tried hacking into the Corporation to get the Ultimate Game, and the Corporation went Oh No You Don't.
(However, I would
not expect a skill in Knowledge (games) to give any sort of bonus to knowing how to wield a sword. I don't care how great you are at swinging a wii remote; it is NOT the same thing as an actual sword nor of fighting an actual opponent vs an AI. That would be like saying playing Tekken automatically makes someone a karate expert.)
TL;DR: VIDEO GAMES ARE TOTALLY USEFUL LET ME PLAY SOME MORE
Oooh, GenCon sounds really interesting,
Archivist! May you travel safely, not get robbed by bad con food, and be inspired by other GMs to for new ideas! (Just, you know, take pity on your poor, unsuspecting newbies...

)