Re: [BSE] Food is an issue, Pinkie Pie plays Eclair Emergenc
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Val Helmethead

Damn it, fire hose doesn't work that way! 
- Joined: Jun 07, 2011
Moderator: Momar




CRISIS: Food Shortage
President Chooses:
-2 Food
OR
-1 Food and the President discards 2 Skill Cards, then the current player discards 3 Skill Cards
Post-Crisis: Activate Raiders, +1 Jump Prep





Provisions are not in any way a concern.














Wylie wrote:##Preload Evasive Maneuvers for play after any roll that would destroy or damage a Viper
Fleet Status - Turn 7.3
W.T. Fits - Cadence (8, 7Q) - 1 LEA - 2 POL - 2 TAC
Val Helmethead - Discord (10) - 1 TRE/ENG
Wylie - Princess Fluttershy (9) - LEA 1 - POL 2 - ENG/PIL 2)
Vulin - Zecoralon (7) - ???
Hylius - Cutie Mark Crusaders (6) - LEA 1 - ENG 2 - POL 1 - PIL 1
ClankersGonnaClank - Dial-Up Tiara & Silicon Spoon (3, 1SCC) - ???
Distance 5/7
Food 04/08
Fuel 05/08
Morale 06/10
Population 09/12
Vipers 2 Active, 1 in Reserve, 3 Damaged, 2 Destroyed
Raptors 2 in Reserve , 2 Destroyed
Jump Prep [0]-[0]-[X]-[0-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]
Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x5
-- 1 Pop & 1 Fuel x1
-- Empty x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Ships and Resources Destroyed
-- 1 Pop & 1 Morale x1
-- 1 Pop x1
-- Empty x1
Equestria (3/6 Damage)
FTL Control* DAMAGED!
Weapons Control DAMAGED!
Command
Communications
Admiral’s Quarters DAMAGED!
Research Lab
Hangar Deck - Discord
Armory - Cutie Mark Crusaders
Sickbay
Brig - President Cadence
Alicorn (1/4 Damage)
Alicorn CIC
Airlock DAMAGED!
Main Batteries - Princess Fluttershy
Engine Room*
Canterlot One
Press Room
President’s Office
Administration
Ponylon Locations
Ponyville - Zecoralon
Ponylon Fleet
Pony Fleet
Resurrection Ship - Dial-Up Tiara & Silicon Spoon
Off-ship:
- Code: Select all
DRADIS
\ BRAVO | CHARLIE /
\ Basestar | Basestar /
\ | /
\ | Raiderx3 /
\ | /
\ | /
\ | /
\ | /
\ | /
\ | / Raiderx3
\ | /
Heavy \ | /
A \ | / D
L \ | / E
P \|/ L
H /|\ T
A / | \ A
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \ Civ-C
/ | Heavy \
/ | Raider \
/ Raiderx2 | Civ-D \
/ Civ-A | Civ-B \
/ Civ-E | Viper \
/ Viper | \
/ FOXTROT | ECHO \
*Special Rule - Massive Deployment: Keep this card in play until the fleet jumps. Each time a basestar launches Raiders or Heavy Raiders, it launches 1 additional of the same type.
*Special Rule - Dangerous Repairs are Necessary: Keep this card in play until the fleet jumps. Any character in either the Engine Room or FTL Control when the fleet jumps is executed.













ToastGhost wrote:Nope, it's still there! It survived through some evasive maneuvering, courtesy of Admiral Shy.



















"The horror, THE HORROR!"CYLON ATTACK: Raiding Party
1. Activate Raiders
2. Setup: CHARLIE: Basestar, 3 raiders DELTA: 2 heavy raiders, 2 raiders ECHO: Civilian Ship FOXTROT: 2 Vipers, 2 Civilian Ships
3. Special Rule - FTL Failure: -1 Jump Prep
Wylie wrote:##Preload Evasive Maneuvers (PIL-1) once again
Fleet Status - Turn 7.4
W.T. Fits - Cadence (8, 7Q) - 1 LEA - 2 POL - 2 TAC
Val Helmethead - Discord (10) - 1 TRE/ENG
Wylie - Princess Fluttershy (8) - LEA 1 - POL 2 - ENG/PIL 2)
Vulin - Zecoralon (7) - ???
Hylius - Cutie Mark Crusaders (6) - LEA 1 - ENG 2 - POL 1 - PIL 1
ClankersGonnaClank - Dial-Up Tiara & Silicon Spoon (3, 1SCC) - ???
Distance 5/7
Food 04/08
Fuel 05/08
Morale 06/10
Population 08/12
Vipers 2 Active, 1 in Reserve, 3 Damaged, 2 Destroyed
Raptors 2 in Reserve , 2 Destroyed
Jump Prep [0]-[X]-[0]-[0-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]
Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x4
-- 1 Pop & 1 Fuel x1
-- Empty x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Ships and Resources Destroyed
-- 1 Pop & 1 Morale x1
-- 1 Pop x2
-- Empty x1
Equestria (3/6 Damage)
FTL Control* DAMAGED!
Weapons Control DAMAGED!
Command
Communications
Admiral’s Quarters DAMAGED!
Research Lab
Hangar Deck - Discord
Armory - Cutie Mark Crusaders
Sickbay
Brig - President Cadence
Alicorn (1/4 Damage)
Alicorn CIC
Airlock DAMAGED!
Main Batteries - Princess Fluttershy
Engine Room*
Canterlot One
Press Room
President’s Office
Administration
Ponylon Locations
Ponyville - Zecoralon
Ponylon Fleet
Pony Fleet
Resurrection Ship - Dial-Up Tiara & Silicon Spoon
Off-ship:
- Code: Select all
DRADIS
\ BRAVO | CHARLIE /
\ Basestar | Basestar /
\ | /
\ | Raiderx3 /
\ | /
\ | /
\ | /
\ | /
\ | / Heavy x 2
\ | / Raiderx6
\ | /
Heavy \ | /
A \ | / D
L \ | / E
P \|/ L
H /|\ T
A / | \ A
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | Heavy \
/ | Raider \
/ Raiderx2 | Civ-D \
/Civ-A Civ-G| Civ-B \
/ Civ-E Civ-F| Civ-H \
/ Viper x 2 | \
/ FOXTROT | ECHO \
*Special Rule - Massive Deployment: Keep this card in play until the fleet jumps. Each time a basestar launches Raiders or Heavy Raiders, it launches 1 additional of the same type.
*Special Rule - Dangerous Repairs are Necessary: Keep this card in play until the fleet jumps. Any character in either the Engine Room or FTL Control when the fleet jumps is executed.















CRISIS: Food Shortage
President Chooses:
-2 Food
OR
-1 Food and the President discards 2 Skill Cards, then the current player discards 3 Skill Cards laughs maniacally and eats the ship's supply of hay in an evil fashion.
Post-Crisis: Activate Raiders, +1 Jump Prep





Nourishment is not under any condition a matter of contention.



Fleet Status - Turn 7.5
W.T. Fits - Cadence (6, 7Q) - 1 LEA - 2 POL - 2 TAC
Val Helmethead - Discord (10) - 1 TRE/ENG
Wylie - Princess Fluttershy (8) - LEA 1 - POL 2 - ENG/PIL 2)
Vulin - Zecoralon (9) - ???
Hylius - Cutie Mark Crusaders (10) - LEA 1 - ENG 2 - POL 1 - PIL 1
ClankersGonnaClank - Dial-Up Tiara & Silicon Spoon (3, 1SCC) - ???
Distance 5/7
Food 03/08
Fuel 05/08
Morale 06/10
Population 08/12
Vipers 2 Active, 0 in Reserve, 4 Damaged, 2 Destroyed
Raptors 2 in Reserve , 2 Destroyed
Jump Prep [0]-[0]-[X]-[0-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]
Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x4
-- 1 Pop & 1 Fuel x1
-- Empty x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Ships and Resources Destroyed
-- 1 Pop & 1 Morale x1
-- 1 Pop x2
-- Empty x1
Equestria (3/6 Damage)
FTL Control* DAMAGED!
Weapons Control DAMAGED!
Command
Communications
Admiral’s Quarters DAMAGED!
Research Lab
Hangar Deck - Discord
Armory - Cutie Mark Crusaders
Sickbay
Brig - President Cadence
Alicorn (1/4 Damage)
Alicorn CIC
Airlock DAMAGED!
Main Batteries - Princess Fluttershy
Engine Room*
Canterlot One
Press Room
President’s Office
Administration
Ponylon Locations
Ponyville - Zecoralon
Ponylon Fleet
Pony Fleet
Resurrection Ship - Dial-Up Tiara & Silicon Spoon
Off-ship:
- Code: Select all
DRADIS
\ BRAVO | CHARLIE /
\ Basestar | Basestar /
\ | /
\ | Raiderx3 /
\ | /
\ | /
\ | /
\ | /
\ | / Heavy x 2
\ | / Raiderx6
\ | /
Heavy \ | /
A \ | / D
L \ | / E
P \|/ L
H /|\ T
A / | \ A
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | Heavy \
/ | Raider \
/ Raiderx2 | Civ-D \
/Civ-A Civ-G| Civ-B \
/ Civ-E Civ-F| Civ-H \
/ Viper x 2 | \
/ FOXTROT | ECHO \
*Special Rule - Massive Deployment: Keep this card in play until the fleet jumps. Each time a basestar launches Raiders or Heavy Raiders, it launches 1 additional of the same type.
*Special Rule - Dangerous Repairs are Necessary: Keep this card in play until the fleet jumps. Any character in either the Engine Room or FTL Control when the fleet jumps is executed.












Thankfully I have a back-up, but it's a little old. As such, skill card draws may be a little wonky until I get everything straightened out. Otherwise, we shall persevere.Hylius wrote:##preload Engineering-4 (Calculations) on a Main Battery roll of 1 or 3 in an area that has a civie or Viper, respectively
CRISIS: Fulfiller of Prophecy
Current Player Chooses
Skill check: POL/LEA = 6
PASS: The Current Player draws 1 Politics card
FAIL: -1 Population
OR
The current player discards 1 Skill Card; after this crisis is finished resolving, draw and resolve a new Crisis card
Post Crisis: Launch Nukes, NO JUMP PREP




























ToastGhost wrote:WILL CADENCE EVER ESCAPE THE BRIG?!?




W.T. Fits wrote:
Over my dead body!

POL/LEA/PIL = 6
Leadership-4 (At Any Cost)
Piloting-1 (Full Throttle)
Politics-4 (Investigative Committee)
Politics-3 (Investigative Committee)
Engineering-2 (Repair)
Engineering-3 (Scientific Research)
Engineering-4 (Scientific Research)
Tactics-2 (Launch Scout)
12 - 11 = 1 FAIL!
Fleet Status - Turn 7.6
W.T. Fits - Cadence (6, 7Q) - 1 LEA - 2 POL - 2 TAC
Val Helmethead - Discord (8) - 1 TRE/ENG
Wylie - Princess Fluttershy (7) - LEA 1 - POL 2 - ENG/PIL 2)
Vulin - Zecoralon (9) - ???
Hylius - Cutie Mark Crusaders (6) - LEA 1 - ENG 2 - POL 1 - PIL 1
ClankersGonnaClank - Dial-Up Tiara & Silicon Spoon (3, 1SCC) - ???
Distance 5/7
Food 03/08
Fuel 05/08
Morale 06/10
Population 07/12
Vipers 2 Active, 0 in Reserve, 4 Damaged, 2 Destroyed
Raptors 2 in Reserve , 2 Destroyed
Jump Prep [0]-[0]-[X]-[0-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]
Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x4
-- 1 Pop & 1 Fuel x1
-- Empty x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Ships and Resources Destroyed
-- 1 Pop & 1 Morale x1
-- 1 Pop x2
-- Empty x1
Equestria (4/6 Damage)
FTL Control* DAMAGED!
Weapons Control DAMAGED!
Command DAMAGED!
Communications
Admiral’s Quarters DAMAGED!
Research Lab
Hangar Deck - Discord
Armory - Cutie Mark Crusaders
Sickbay
Brig - President Cadence
Alicorn (1/4 Damage)
Alicorn CIC
Airlock DAMAGED!
Main Batteries - Princess Fluttershy
Engine Room*
Canterlot One
Press Room
President’s Office
Administration
Ponylon Locations
Ponyville - Zecoralon
Ponylon Fleet
Pony Fleet
Resurrection Ship - Dial-Up Tiara & Silicon Spoon
Off-ship:
- Code: Select all
DRADIS
\ BRAVO | CHARLIE /
\ Basestar | Basestar /
\ | /
\ | Raiderx3 /
\ | /
\ | /
\ | /
\ | /
\ | / Heavy x 2
\ | / Raiderx6
\ | /
Heavy \ | /
A \ | / D
L \ | / E
P \|/ L
H /|\ T
A / | \ A
/ | \
/ | \
/ | \
/ | \
/ | \
/ | \
/ | Heavy \
/ | \
/ Raiderx2 | Civ-D \
/Civ-A Civ-G| Civ-B \
/ Civ-E Civ-F| Civ-H \
/ Viper x 2 | \
/ FOXTROT | ECHO \
*Special Rule - Massive Deployment: Keep this card in play until the fleet jumps. Each time a basestar launches Raiders or Heavy Raiders, it launches 1 additional of the same type.
*Special Rule - Dangerous Repairs are Necessary: Keep this card in play until the fleet jumps. Any character in either the Engine Room or FTL Control when the fleet jumps is executed.






SUPER CRISIS: Inbound Nukes
Skill check: LEA/TAC = 15
PASS: No Effect
FAIL: -1 Fuel, -1 Food, -1 Population
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