[BSE - Exodus] Conga Through... Holy #$@# an Update!

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Re: [BSE - Exodus] Conga Through the Sentience Scanner

Post by Dexanth (?) » Sat Jun 09, 2012 8:52 pm

Well, yes, trust nopony. I mean, I trust you, and I trust me, which means -I- know 2 out of the remaining 3 are ponylons, you only know to trust you, and they know that either 1 of them is a robot + me, or that you & me are both ponylons.

My point is, the only real way an Admiral can hugely damage us is via a distance 1 jump. Furthermore, Applejack at least has a much harder time sabotaging since she's still on probation 'n I can check her - which makes me inclined to suspect she's a pony.

Which leaves Big Mac 'n Fluttershy. Honestly, I'd like to brig both at once. I know I am guaranteed to brig at least one cyborg that way, and I can get the innocent out on my own.
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Post by Ashenai (?) » Sat Jun 09, 2012 11:31 pm

Sure, ##play 0

I'd like to point out that Rarity and Trixie are the only ones who have done nothing overtly pro-pony since Sleeper (both Fluttershy and I have obviously played positive into this last check.)

I'm not actually 100% convinced of anypony's alignment at this point (except my own, obviously,) but I think there's a very real chance that Rarity and Trixie are the two Ponylons. Which would obviously explain why Rarity wants Trixie to have the Admiralcy.

Note, also, that Fluttershy and I are the two ponies who would cripple the fleet the most by being brigged. Fluttershy is our only pilot, and I can easily play multiple cards into just about every skill check, because Eeeeyup is just that broken.

So no, I do not like your ideas, Ms Rarity, not one bit.
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Post by Ashenai (?) » Sat Jun 09, 2012 11:34 pm

Oh, preload TAC for Eeeyup.
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Post by Dexanth (?) » Sun Jun 10, 2012 12:10 am

If Trixie is the other Ponylon, then she's going to XO me and I'll promptly hurl two of you in the brig. Or if she has a Critsit, she'll brig someone using her OPG and then reveal.

I've already said it's not safe to XO me - fortunately, I'm also confident that I have time to prove myself.

The best action for Trixie without XOing right now is to either tap CIC or tap Engine Room. Either get us jump prep, since with our resources as they are we can literally win the game after 6 more crises - there is no reason to not be jumping at -3 at this point, since we can still fail that -twice- and have 6 pop to spare.

However, I will not advocate such because I shall leave nopony behind!
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Post by Val Helmethead (?) » Sun Jun 10, 2012 12:13 am

TAC/ENG = 7
Engineering-1 (Repair)
Engineering-1 (Repair)
Tactics-5 (Critical Situation)

7 - 0 = 7 PASS!


:twasnothin:

No Effect!
Raiders launch from Basestars! 3 Raiders launch into BRAVO and DELTA.
No Jump Prep!
Big Macintosh draws 1 TAC!


Fleet Status

Shotgunbadger - CPG Fluttershy (5) (LEA 1 - POL 2 - ENG/PIL 2) Preload {ENG 1 / PIL 1}
Ashenai - Arbitrator Big Macintosh (10) (LEA 1 - TAC 2 - ENG 2)
Pingcode - Princess Applejack - **Probation** (7 - 1N) (TAC 2, ENG 1, LEA/ENG 2) Preload {LEA 1 / ENG 1}
Dexanth - President Rarity (9 - 10Q) (LEA 2 - POL 2 - TAC 1 - +1 DRAW) Preload {TAC 1}
==>Bremen - Assistant Dressmaker Trixie (12) (2 TAC, 1 ENG, 2 LEA/POL, +1 DRAW) {LEA 2 / POL 1}

Distance 6/8

Food 05/08
Fuel 07/08
Morale 10/10
Population 12/12
Vipers 0 Active, 6 in Reserve, 1 Damaged, 1 Destroyed
Viper MkVII 0 Active, 4 in Reserve, 0 Damaged, 0 Destroyed
Raptors 3 in Reserve
Jump Prep [X]-[0]-[0]-[0-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]
Pursuit Track [X]->[0-1 Civ]->[0]->[0-2 Civ]->[Cylon Fleet Attacks]

Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x6
-- 1 Pop & 1 Fuel x1
-- 1 Pop & 1 Morale x1
-- Empty x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token

Ships and Resources Destroyed
-- Empty x1
-- 1 Pop x1


Equestria (0/6 Damage)
FTL Control
Weapons Control - Trixie
Command - Big Macintosh
Communications
Admiral’s Quarters
Research Lab
Hangar Deck - Applejack, CPG Fluttershy
Armory
Sickbay
Brig

Alicorn (0/4 Damage)
Alicorn CIC
Airlock
Main Batteries
Engine Room

Canterlot One
Press Room
President’s Office - President Rarity
Administration

Ponylon Locations
Ponyville
Ponylon Fleet
Pony Fleet
Basestar Bridge
Resurrection Ship

Off-ship:


Code: Select all
DRADIS

\      BRAVO   |   CHARLIE    / 
 \    Basestar |  Civ03      /
  \   Raiderx3 |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \  Raiderx4
           /   |   \ Basestar
          /    |    \
         /     |     \ 
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |  Civ01    \
  /            |  Heavy     \
 /             |             \
/    FOXTROT   |   ECHO       \

CYLON FLEET

\      5-6     |      3       / 
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   / 
            \  |  /   
7            \ | /             
|             \|/             1
8             /|\   
             / | \   
            /  |  \   
           /   |   \ 
          /    |    \ 
         /     |     \ 
        /      |      \   
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/       4      |      2       \



Action Queue:
Trixie - Variable draws revoked - please tell me your draws!
Trixie - Movement / Action
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Post by Bremen (?) » Sun Jun 10, 2012 12:22 am

##Draw 2 POL, 1 LEA
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Post by Dexanth (?) » Sun Jun 10, 2012 12:22 am

Trixie posted a new draw preload post-sleeper phase. Also I would like to keep mine at ##Preload Draw Tac for the future as well.

I would advise CICing a basestar at the moment.
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Post by Bremen (?) » Sun Jun 10, 2012 12:27 am

So far, nopony's done anything suspicious, and if the ponylons want to act helpful I'm content to let them continue to do so.

And while I don't think we really need to fear a loss to resource attrition, there are other ways to lose that I think we should concentrate on preventing.

##Move to Command
##Launch Viper mkVII into Echo
##Have Viper shoot at heavy raider
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Post by Dexanth (?) » Sun Jun 10, 2012 12:29 am

Well, do we have any strat plannings, then?

Oh, and Val : Can you please let me know when Destiny reshuffles?
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Post by Ashenai (?) » Sun Jun 10, 2012 12:31 am

Nnnope. My instincts are very trustworthy, though, I tell you what.
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Post by Bremen (?) » Sun Jun 10, 2012 12:48 am

I'll let you know when I get my draw!
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Post by Dexanth (?) » Sun Jun 10, 2012 12:53 am

Well, if it's not to late - I would suggest changing your draw to 1 POL 1 LEA 1 TAC, then. We don't need InvComms as much since our hand sizes are so large, most of us ought to be able to pass crises more or less alone, making for easier soft checks.
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Post by Bremen (?) » Sun Jun 10, 2012 12:56 am

Nah, I'll keep with my current one. If I don't get a strat plan at least it wont be as problematic as using the CIC without one :facehoof:
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Post by Ashenai (?) » Sun Jun 10, 2012 1:50 am

Ashenai wrote:Nnnope. My instincts are very trustworthy, though, I tell you what.


By which I mean, Eyup. I do have strategic plans. But they do not involve YOU ponies, not now, not ever again.

I don't know about Applejack, but I have had it up to my withers with the way you fancy unicorns and have been ordering us earth ponies around. It is time to take back what is ours.

Fluttershy, you can't be happy with that goody-goody Rarity ordering us around either. IF YOU'RE A PONYLON TOO, REVEAL NOW, AS SOON AS YOUR TURN COMES UP.



I'm going to sleep shortly. Val, if I'm not here when we get the crisis, please hold it until I can figure out whether I want to use my OPG or not.
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Post by Bremen (?) » Sun Jun 10, 2012 1:55 am

Well, that was interesting.

I suppose if I wanted to be petty I could try to change my action, but I'm not. Fluttershy, here's hoping you're a pony and can toss Big Mac in the brig ASAP.
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Post by Pingcode (?) » Sun Jun 10, 2012 2:02 am

:bluh: "Ah knew Megan, Big Macintosh. Whatever yer plannin', she wouldn't want it."

:bluh: "It ain't too late ta change yer mind. We're so close ta Dream Valley, I can feel it. Don't do this ta the fleet, I don't want ta have ta leave behind my only brother."
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Post by Ashenai (?) » Sun Jun 10, 2012 2:09 am

Enough is enough, Applejack. Maybe you'll change your mind when your turn comes around, if Fluttershy doesn't. Think of it... the Apple family, workin' together for all eternity. We'll have a lot of work to do. Honest, unending work, until the day when finally all flesh is dust and the stars themselves grow cold Image
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Post by Val Helmethead (?) » Sun Jun 10, 2012 2:34 am

Trixie has preloaded a TAC-3 Stratplan on the attack roll!
7+ to hit!
1d8 +2 = 4 + 2 = 6 MISS!


CRISIS: Filly Labor

Skill check: POL/LEA/TAC = 10
PASS: No Effect
FAIL: -1 Morale, -1 Food

POST CRISIS: Activate Raiders, NO JUMP PREP


:nngh: : I don't want to cook any more food. This is BOOOOORING. I should be out in space like Fluttershy!

Edit: Holding for Big Macintosh OPG decision.
Last edited by Val Helmethead on Sun Jun 10, 2012 2:36 am, edited 1 time in total.
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Post by Val Helmethead (?) » Sun Jun 10, 2012 2:34 am

Dexanth wrote:Oh, and Val : Can you please let me know when Destiny reshuffles?


I will do my best to remember.
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Post by Ashenai (?) » Sun Jun 10, 2012 2:38 am

Yeah that one can stay.
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Post by Val Helmethead (?) » Sun Jun 10, 2012 2:38 am

Ashenai wrote:Yeah that one can stay.


All players.....

PLAY CARDS!
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Post by Dexanth (?) » Sun Jun 10, 2012 2:58 am

Applejack, darling, do you have calculations in hoof? That would deal with that awful boarding party before it can board.

And Fluttershy, sweetie...if you are with us, please visit the airlock for Big Macintosh. He needs to be introduced to Magic Kindergarden. Or whatever Earth Ponies visit instead.

Lastly...this proves our dear Trixie can be trusted, as I will vouch for her, and therefore she has to be on our side. :vogue:
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Post by Bremen (?) » Sun Jun 10, 2012 3:00 am

##Play Engineering-5 (Scientific Research)

Sabotage this one, Big Mac.

Also, check is reckless, feel free to play a reckless card, etc etc.
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Post by Dexanth (?) » Sun Jun 10, 2012 3:03 am

Oh, that's just lovely, then.

##Play 4

I would like to see what Fluttershy plays before you go in, Trixie. She's the only one who can sabotage now - if she's a pony, she should play nothing.
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Post by Ashenai (?) » Sun Jun 10, 2012 3:06 am

Bremen wrote:##Play Engineering-5 (Scientific Research)

Sabotage this one, Big Mac.


How unneighborly of you. Image

##play 2, preload ENG for Eyup.
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Post by Pingcode (?) » Sun Jun 10, 2012 3:10 am

:twasnothin: Whut heavy raider?

## Play ENG-3 Calculations, +1 to roll
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Post by Dexanth (?) » Sun Jun 10, 2012 3:12 am

Has...Big Mac ever drawn TRE? :pinkieshrug:
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Post by shotgunbadger (?) » Sun Jun 10, 2012 3:13 am

##Play 1
ImageImage
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Post by Dexanth (?) » Sun Jun 10, 2012 3:18 am

So : for the upcoming turn, Fluttershy, if you are not a Ponylon, do show Big Mac to the airlock, and I will show him just how frigid Winter Wrap-Up can be when you are a robot!

If you are a Ponylon...I am so sorry, darling.
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Post by Bremen (?) » Sun Jun 10, 2012 3:21 am

Dexanth wrote:Has...Big Mac ever drawn TRE? :pinkieshrug:


I don't think so.

I have no idea what he could play. Even Trust Instincts would most likely help us :iiam:
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Post by Bremen (?) » Sun Jun 10, 2012 3:23 am

##Play 1 card
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Post by Bremen (?) » Sun Jun 10, 2012 3:26 am

Alright, I think Applejack's pretty much cleared herself with that calculations, but Fluttershy played a card despite the suggestion not to.

So, the last Ponylon is probably either Rarity or Fluttershy, and I'm thinking Fluttershy. Which means the next two turns are going to be painful.
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Post by Dexanth (?) » Sun Jun 10, 2012 3:37 am

I would point out that I just played 4 into that check, and that it is literally impossible for me to sabotage it in any way, unless I just dropped 2 red tapes and 2 5 strength cards in. And it would have to be 2 Red Tapes, since you can get rid of the first.

Which I did not, so :vogue:
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Post by Pingcode (?) » Sun Jun 10, 2012 3:40 am

:twasnothin: Ain't no need to waste.

## Play 0
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Post by Val Helmethead (?) » Sun Jun 10, 2012 3:40 am

It's reckless! Engineering is positive.

Also: Someone wasn't keeping track of their cards and has a message telling them to fix their play. If you don't have a PM, it's not you.
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Post by Val Helmethead (?) » Sun Jun 10, 2012 6:14 am

POL/LEA/TAC/ENG = 10
Leadership-0 (Iron Will)
Leadership-0 (Iron Will)
Leadership-2 (Executive Order)
Politics-3 (Investigative Committee)
Tactics-0 (Trust Instincts)
Tactics-0 (Trust Instincts)
Tactics-2 (Launch Scout)
Tactics-2 (Launch Scout)

Piloting-1 (Evasive Maneuvers)
Piloting-4 (Run Interference)

9 - 5 = 4 FAIL!


Action Queue:
Trixie, remove a card before anything resolves?
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Post by Pingcode (?) » Sun Jun 10, 2012 6:23 am

:ohgawd: Hold steady, Equestria!
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Post by Bremen (?) » Sun Jun 10, 2012 6:27 am

##Remove Piloting-4 (Run Interference)

I can't remove both Trust Instincts anyways; we just have to hope we don't get any bad TREs. Do they stack?
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Post by Val Helmethead (?) » Sun Jun 10, 2012 6:50 am

However, do not resolve the
same Skill Check Ability more than once, even if more than
one copy of the same card was played into the check.


So... no they do not stack.

POL/LEA/TAC/ENG = 10
Leadership-0 (Iron Will)
Leadership-0 (Iron Will)
Leadership-2 (Executive Order)
Politics-1 (Consolidate Power)
Politics-3 (Investigative Committee)
Tactics-0 (Trust Instincts)
Tactics-0 (Trust Instincts)
Tactics-2 (Launch Scout)
Tactics-2 (Launch Scout)

Piloting-1 (Evasive Maneuvers)
Treachery-1 (By Your Command)

10 - 2 = 8 FAIL!


PIL-4 Removed! Trust Instinct Found in Check! 2 more destiny drawn!
TRE-1 By Your Command found in check! Raiders activated! Heavy Raiders Activated!
Raiders in BRAVO move to CHARLIE! Raiders in DELTA move to ECHO!
Heavies launch from BRAVO and DELTA!
IRON WILL found helping the check! "IF CHECK IS WITHIN 4, SHOW THE PONYLONS THE DOOR!" - Resolved as "No Effect"!
No TAC draw for Big Mac, due to no "pass".
Raiders Activated!
Raider in CHARLIE blows up CIV03! -1 Population! Raider x2 move from CHARLIE to DELTA.
Raiders in ECHO fire on MkVII! (hit on 5+)
1d8 = 8! MkVII Destroyed!
Raider in ECHO blows up CIV01! -1 Population!
Raider (x2) in ECHO fire on Equestria! (hit on 8+)
1d8 = 7 MISS!
1d8 = 7 MISS!
NO JUMP PREP!


Did I miss anything? Dear gods, that resolution.

Fleet Status

==>Shotgunbadger - CPG Fluttershy (4) (LEA 1 - POL 2 - ENG/PIL 2) Preload {N/A}
Ashenai - Arbitrator Big Macintosh (8) (LEA 1 - TAC 2 - ENG 2)
Pingcode - Princess Applejack - **Probation** (7 - 1N) (TAC 2, ENG 1, LEA/ENG 2) Preload {N/A}
Dexanth - President Rarity (5 - 10Q) (LEA 2 - POL 2 - TAC 1 - +1 DRAW) Preload {TAC 1}
Bremen - Assistant Dressmaker Trixie (10) (2 TAC, 1 ENG, 2 LEA/POL, +1 DRAW) {N/A}

Distance 6/8

Food 05/08
Fuel 07/08
Morale 10/10
Population 10/12
Vipers 0 Active, 6 in Reserve, 1 Damaged, 1 Destroyed
Viper MkVII 0 Active, 3 in Reserve, 0 Damaged, 1 Destroyed
Raptors 3 in Reserve
Jump Prep [X]-[0]-[0]-[0-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]
Pursuit Track [X]->[0-1 Civ]->[0]->[0-2 Civ]->[Cylon Fleet Attacks]

Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x3
-- 1 Pop & 1 Fuel x1
-- 1 Pop & 1 Morale x1
-- Empty x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token

Ships and Resources Destroyed
-- Empty x1
-- 1 Pop x3


Equestria (0/6 Damage)
FTL Control
Weapons Control
Command - Big Macintosh, Trixie
Communications
Admiral’s Quarters
Research Lab
Hangar Deck - Applejack, CPG Fluttershy
Armory
Sickbay
Brig

Alicorn (0/4 Damage)
Alicorn CIC
Airlock
Main Batteries
Engine Room

Canterlot One
Press Room
President’s Office - President Rarity
Administration

Ponylon Locations
Ponyville
Ponylon Fleet
Pony Fleet
Basestar Bridge
Resurrection Ship

Off-ship:


Code: Select all
DRADIS

\      BRAVO   |   CHARLIE    / 
 \    Basestar |             /
  \    Heavy   |  Raider    /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   / Raiderx2
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \ 
           /   |   \ Basestar
          /    |    \ Heavy
         /     |     \ 
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |  MkVII   \
   /           |  Civ01    \
  /            |  Raiderx4  \
 /             |             \
/    FOXTROT   |   ECHO       \

CYLON FLEET

\      5-6     |      3       / 
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   / 
            \  |  /   
7            \ | /             
|             \|/             1
8             /|\   
             / | \   
            /  |  \   
           /   |   \ 
          /    |    \ 
         /     |     \ 
        /      |      \   
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/       4      |      2       \



Fluttershy - Variable Draw
Fluttershy - Movement / Action?
Last edited by Val Helmethead on Sun Jun 10, 2012 6:53 am, edited 1 time in total.
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Val Helmethead
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Damn it, fire hose doesn't work that way!
We Like Spike
Joined: Jun 07, 2011

Post by Pingcode (?) » Sun Jun 10, 2012 6:51 am

:bluh: Ah blew up that raider with mah fancy mathematics.

(That heavy raider was taken out by Bremen's roll because I dropped a calculations on it.)
Pingcode
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Pinkie! Stop ringing the @$#! service bell!
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