[BSE] Food is an issue, Pinkie Pie plays Eclair Emergency.

Running Games and Taking Names (Forum Games: Mafia, RPGs, Lets Plays, etc.)

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Re: [BSE] Food is an issue, Pinkie Pie plays Eclair Emergenc

Post by Wylie (?) » Wed Jun 13, 2012 1:11 am

##Play 1, because Destiny can be unkind. I don't like unkind. :glare:
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Post by Val Helmethead (?) » Wed Jun 13, 2012 2:04 am

##play 1 Just because.
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Post by Hylius (?) » Wed Jun 13, 2012 2:41 am

##play 1 Just in case.
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Post by ToastGhost (?) » Wed Jun 13, 2012 9:33 am

How did I not even notice these doubleposts? :iiam:
Last edited by ToastGhost on Thu Jun 14, 2012 12:12 am, edited 1 time in total.
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Post by ClankersGonnaClank (?) » Wed Jun 13, 2012 1:35 pm

Don't have much to do here, but I guess playing one of these Quorum cards is slightly better than playing Consolidate Power.

##Play Assign Chief of Staff, targeting Cadance
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Post by ToastGhost (?) » Wed Jun 13, 2012 7:00 pm

ASSIGN CHIEF OF STAFF

Action: Draw 2 Politics Cards and give this card to any other player. Keep this card in play. Before cards are added to a skill check, this player may discard this card to make all Politics Cards count as positive strength.


Cadence takes up her duties as Chief of Staff from the brig! DT & SS draw 2 POL!

AND THAT'S ALL THAT HAPPENED
Last edited by ToastGhost on Wed Jun 13, 2012 10:14 pm, edited 1 time in total.
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Post by Hylius (?) » Wed Jun 13, 2012 7:06 pm

##play 0

Ain't got nothing. :pinkieshrug:
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Post by W.T. Fits (?) » Wed Jun 13, 2012 7:40 pm

##play 1, low unfortunately. My last draw was not a good one in terms of card strength.
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Post by Wylie (?) » Wed Jun 13, 2012 8:25 pm

:flutterdear:

##Play 0 because I have 1 card on me and it's not useful here.

Clankers, you're gonna have to bail me out here. Having me in sickbay would be pretty much terrible at this point.
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Post by Val Helmethead (?) » Wed Jun 13, 2012 8:38 pm

never fear! I'm here to help with security!

##play 1
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Post by ClankersGonnaClank (?) » Wed Jun 13, 2012 10:12 pm

Wait - isn't this Cadance's turn? We shouldn't be having a crisis. :starity:
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Post by ToastGhost (?) » Wed Jun 13, 2012 10:13 pm

ClankersGonnaClank wrote:Wait - isn't this Cadance's turn? We shouldn't be having a crisis. :starity:

:facehoof:

Give me a sec...
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Post by W.T. Fits (?) » Wed Jun 13, 2012 10:14 pm

Don't worry, ToastGhost. I'm pretty sure everyone who's run a game on here has made that mistake at least once.
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Post by ToastGhost (?) » Wed Jun 13, 2012 10:21 pm

Toasty sure didn't screw anything up, that's for sure! :-I

It is now Discord's turn!


Fleet Status - Turn 2.2

W.T. Fits - Cadence (5) - CHIEF OF STAFF
Val Helmethead - Discord (4)
Wylie - Princess Fluttershy (1)
Vulin - Zecora (2, 4Q)
Hylius - Cutie Mark Crusaders (4)
ClankersGonnaClank - President(s) Diamond Tiara & Silver Spoon (9)

Distance 0/7

Food 07/08
Fuel 08/08
Morale 10/10
Population 12/12
Vipers 4 Active, 4 in Reserve, 0 Damaged, 0 Destroyed
Raptors 3 in Reserve , 1 Derp'd
Jump Prep [0]-[X]-[0]-[0-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]

Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x6
-- 1 Pop & 1 Fuel x1
-- 1 Pop & 1 Morale x1
-- Empty x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token

Ships and Resources Destroyed


Equestria (0/6 Damage)
FTL Control
Weapons Control - Cutie Mark Crusaders
Command - Princess Fluttershy
Communications
Admiral’s Quarters
Research Lab
Hangar Deck
Armory
Sickbay
Brig - Princess Cadence

Alicorn (0/4 Damage)
Alicorn CIC
Airlock DAMAGED!
Main Batteries
Engine Room

Canterlot One
Press Room
President’s Office - Zecora
Administration - President Diamond Tiara & Silver Spoon

Ponylon Locations
Ponyville - Discord
Ponylon Fleet
Pony Fleet
Resurrection Ship

Off-ship:


Code: Select all
DRADIS

\      BRAVO   |   CHARLIE    / 
 \             |             /
  \  Basestar  |            /
   \  Raiderx4 |           /
    \          |  Heavyx2 /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
  Basestar \   |   /
A  Raiderx2 \  |  /           D
L  Heavy x 2 \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \  Civ01
    Viper  /   |   \ Civ02
          /    |    \  Civ03
         /     |     \ 
        /      |      \
       /       | Civ04 \
      /        | Civ05  \
     /         |         \
    /          |          \
   /           |           \
  /  Viper x 2 |  Viper     \
 /             |             \
/    FOXTROT   |   ECHO       \



Action Queue:
Val Helmethead: Variable draw/chaos draw? After that, movement/action?

Edit: Now with proper hand sizes :v:
Doubleedit: And proper presidents!
Last edited by ToastGhost on Wed Jun 13, 2012 11:19 pm, edited 1 time in total.
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Post by Val Helmethead (?) » Wed Jun 13, 2012 11:01 pm

##ENG and take from the CMC
##remind Toasty Zecora isn't the president.
##Infiltrate to Comms


I can't wait to make fart noises over the radio!
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Post by ToastGhost (?) » Wed Jun 13, 2012 11:58 pm

Discord does his best Q imitation (which is quite good indeed!) and hops over to the Equestria to cause some chaos!

Discord draws 1 card from the CMC and infiltrates!

Action Queue:
Hylius: choose 1 card of your skill set to draw!
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Post by Hylius (?) » Thu Jun 14, 2012 12:07 am

##draw 1 POL
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Post by ToastGhost (?) » Thu Jun 14, 2012 12:17 am

Hylius draws 1 card!

Alright, for real this time, who's that mysterious pony in the command room?! And what's that strange sound on the interco- *PFFFFFFFFFT*

CRISIS: Security Breach

Skill check: LEA/TAC = 6
PASS: No Effect
FAIL: -1 Morale and all characters in the Command location are sent to Sickbay.

Post Crisis: Launch Raiders, NO JUMP PREP


Action Queue:
All players: play cards!
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Post by Hylius (?) » Thu Jun 14, 2012 12:24 am

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Ah chose poorly in mah replacement. Ah'm sorry. Ah ain't got nothin'.

##play 0
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Post by ClankersGonnaClank (?) » Thu Jun 14, 2012 12:35 am

##Play 1, high
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Post by W.T. Fits (?) » Thu Jun 14, 2012 12:48 am

##play 1, still low unfortunately.
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Post by Wylie (?) » Thu Jun 14, 2012 2:28 am

Clankers! We need more than 1!

##Play 0 because I still have nothing for this crisis. Was kinda hoping we'd burn it. :/
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Post by ClankersGonnaClank (?) » Thu Jun 14, 2012 3:05 am

Wylie wrote:Clankers! We need more than 1!


I have less LEA than you might think. I'll throw in a bit more if ToastGhost will permit it, but then I'm pretty much useless without a Politics check.
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Post by ToastGhost (?) » Thu Jun 14, 2012 4:59 am

ClankersGonnaClank wrote:
I have less LEA than you might think. I'll throw in a bit more if ToastGhost will permit it, but then I'm pretty much useless without a Politics check.

Yeah I'll permit it. Two people still haven't played anyhow.
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Post by Val Helmethead (?) » Thu Jun 14, 2012 5:21 am

**FRRRRRRRRT**

I'm helping!

##play 1!
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Post by ClankersGonnaClank (?) » Thu Jun 14, 2012 1:01 pm

##Play 2 more
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Post by Vulin (?) » Thu Jun 14, 2012 10:07 pm

##play 0
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Post by ToastGhost (?) » Thu Jun 14, 2012 10:46 pm

LEA/TAC = 6

11 - 6 = 5 FAIL!

As soon as the mysterious pony is dragged out, the command room is shaken by a huge *BOOOOM*! :twonk:

Clankers wrote:##Play Leadership-3 (Declare Emergency) if skill check fails by 2.

Oh wait, that was just Discord again. Gross. :facehoof:

Nothing bad happens! Three raiders launch out of each Basestar! No jump prep!

It is now Princess Fluttershy's turn!


Fleet Status - Turn 2.3

W.T. Fits - Cadence (3) - CHIEF OF STAFF
Val Helmethead - Discord (6)
Wylie - Princess Fluttershy (6)
Vulin - Zecora (2)
Hylius - Cutie Mark Crusaders (4)
ClankersGonnaClank - President(s) Diamond Tiara & Silver Spoon (5, 3Q)

Distance 0/7

Food 07/08
Fuel 08/08
Morale 10/10
Population 12/12
Vipers 4 Active, 4 in Reserve, 0 Damaged, 0 Destroyed
Raptors 3 in Reserve , 1 Derp'd
Jump Prep [0]-[X]-[0]-[0-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]

Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x6
-- 1 Pop & 1 Fuel x1
-- 1 Pop & 1 Morale x1
-- Empty x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token

Ships and Resources Destroyed


Equestria (0/6 Damage)
FTL Control
Weapons Control - Cutie Mark Crusaders
Command - Princess Fluttershy
Communications - Discord
Admiral’s Quarters
Research Lab
Hangar Deck
Armory
Sickbay
Brig - Princess Cadence

Alicorn (0/4 Damage)
Alicorn CIC
Airlock DAMAGED!
Main Batteries
Engine Room

Canterlot One
Press Room
President’s Office - Zecora
Administration - President Diamond Tiara & Silver Spoon

Ponylon Locations
Ponyville
Ponylon Fleet
Pony Fleet
Resurrection Ship

Off-ship:


Code: Select all
DRADIS

\      BRAVO   |   CHARLIE    / 
 \             |             /
  \  Basestar  |            /
   \  Raiderx7 |           /
    \          |  Heavyx2 /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
  Basestar \   |   /
A  Raiderx5 \  |  /           D
L  Heavy x 2 \ | /            E
P             \|/             L
H             /|\             T
A            / | \            A
            /  |  \  Civ01
    Viper  /   |   \ Civ02
          /    |    \  Civ03
         /     |     \ 
        /      |      \
       /       | Civ04 \
      /        | Civ05  \
     /         |         \
    /          |          \
   /           |           \
  /  Viper x 2 |  Viper     \
 /             |             \
/    FOXTROT   |   ECHO       \



For anyone who cares, political deck empties during Wylie's draw! Reshuffling...

Action Queue:
Wylie: Movement/action?
Last edited by ToastGhost on Mon Jul 30, 2012 10:59 pm, edited 1 time in total.
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Post by Val Helmethead (?) » Fri Jun 15, 2012 2:51 pm

Now, if I were you, I'd be doing something about the swarms and swarms of raiders.
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Post by Wylie (?) » Fri Jun 15, 2012 6:10 pm

:f5: where button = FIRE MAH LAZERS

I need a :twonk: but for Fluts. Maybe I'll work one up.

Seriously- I have several things I could do, all of which seem to fall squarely into the "NOT ENOUGH" category.

I could launch vipers, but then I can't shoot at anything.
I could shoot at things, but then I couldn't launch vipers.
I could XO the CMC, but then I couldn't do any of the above.

Ugh.

I'm open to suggestions here.
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Post by Hylius (?) » Fri Jun 15, 2012 6:23 pm

I believe the biggest threat are those heavies in Charlie, yes? Since they're the closest to obliterating our civvies. XO'ing me I could fire the cannons at'em, but other than that I'm not much use. We still have Zecora and Discord to worry about too, but these contacts are a far greater threat. I hope.
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Post by Val Helmethead (?) » Fri Jun 15, 2012 7:10 pm

Heavies don't go after civilians.

You know what blows stuff up? Main Batteries. You should shoot them with the Main Batteries.
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Post by Hylius (?) » Fri Jun 15, 2012 7:52 pm

Ah, do they not? This is why I didn't pick a primary pilot. I'm still a bit out of the loop on all that stuff.
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Post by W.T. Fits (?) » Fri Jun 15, 2012 8:39 pm

Here's a breakdown of how the enemy ships work:

Raiders
1. Raiders will fire at any Vipers in their space area. If there's a mix of piloted and unmanned Vipers, they'll shoot at unmanned Vipers first.
2. If there are no Vipers in their space area, they'll destroy Civilian Ships in their space area.
3. If there are no Civilians in their space area, but there are Civilians on the board, then they'll move towards the Civilians.
4. If there are no Civilians at all, they'll shoot at Equestria.

Heavy Raiders
Heavy Raiders will move towards Echo or Foxtrot and ignore everything else going on around them. If they reach Echo or Foxtrot and then activate again, they'll unload a Centurion which starts moving along the Boarding Party track each time Heavy Raiders activate. If the Centurion reaches the end of the Boarding Party track, the Ponylons win.

Basestars
Basestars will either launch Raiders or shoot at Equestria. They ignore Vipers and Civilians.
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Post by ClankersGonnaClank (?) » Fri Jun 15, 2012 8:41 pm

Val Helmethead wrote:Heavies don't go after civilians.

You know what blows stuff up? Main Batteries. You should shoot them with the Main Batteries.


I second this.
(A pity we don't have Exodus-style Nukes, we could clear these guys no problem)
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Post by Wylie (?) » Fri Jun 15, 2012 8:52 pm

If I go activate Main Batteries, where should I target? Is it basically a crapshoot? (All the raiders are two spaces from Civ ships currently, so there's no distance advantage there.) I could shoot at the space with 7, I suppose, to get the most bang/buck, but with a good roll I'm taking out four raiders either way.

Thinking about it a bit more, I've got all my vipers between Alpha and Echo. The civvies in Delta are basically nekkid. I'm going to need to get rid of the Bravo raiders first.

##Move to Main Batteries, activate Main Batteries to shoot at Bravo

discard coming via pm
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Post by W.T. Fits (?) » Fri Jun 15, 2012 9:15 pm

Actually, discards are public knowledge, so you can post what you're discarding in the thread when you move.
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Post by ToastGhost (?) » Fri Jun 15, 2012 9:50 pm

Wylie wrote:##Discard POL-1 Consolidate Power to move to Main Batteries

Princess Fluttershy opens fire on the Raiders in Bravo! Pew-pew!

1d8 = 4, 2 Raiders down! :yay:

:awesomedash: "Nice shooting Admiral Fluttershy!"

:jingo: "Oh yeah, the ponylons have hailed our ship. They say they want to broker peace, but I think it's a trap!

:sweetiebot:
Code: Select all
STOP FIRING AND TURN OFF YOUR FTL DRIVES AND WE WILL GIVE YOU HUGS, CAKE, AND FRIENDSHIP IN THAT ORDER.  THIS IS NOT A TRAP AND ZECORA IS NOT A PONYLON.  WE SWEAR TO MEGAN WE WILL NOT SYSTEMATICALLY WIPE OUT YOUR ENTIRE POPULATION.


:allears: "What makes you think it's a trap? Maybe they just need to be shown a little kindness."
CRISIS: An Offer of Peace

Skill check: POL/LEA = 12
PASS: No Effect
6+: Shuffle 2 Treachery Cards into the Destiny Deck
FAIL: -1 Morale and shuffle 2 Treachery Cards into the Destiny Deck

POST CRISIS: Launch Raiders, NO JUMP PREP

Kindness activated! All strength 1 cards count as positive for this check!

Action Queue:
All players: play cards!
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Post by Hylius (?) » Fri Jun 15, 2012 9:59 pm

##play 2 Low
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Post by Vulin (?) » Fri Jun 15, 2012 10:20 pm

##play 0
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