[BSE] Food is an issue, Pinkie Pie plays Eclair Emergency.

Running Games and Taking Names (Forum Games: Mafia, RPGs, Lets Plays, etc.)

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Re: [BSE] Food is an issue, Pinkie Pie plays Eclair Emergenc

Post by ClankersGonnaClank (?) » Tue Jul 10, 2012 11:20 pm

##Draw another
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Post by ToastGhost (?) » Wed Jul 11, 2012 1:53 am

Update to come later tonight! Spoilers: there will be robots!
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Post by Val Helmethead (?) » Wed Jul 11, 2012 2:23 am

ToastGhost wrote:Update to come later tonight! Spoilers: there will be robots!


:awesomedash:
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Post by ClankersGonnaClank (?) » Wed Jul 11, 2012 3:04 am

ToastGhost wrote:Update to come later tonight! Spoilers: there will be robots!

:gonkity:
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Post by ToastGhost (?) » Wed Jul 11, 2012 6:48 pm

Quorum sent!

Umm, Discord? It tuns out Scar wasn't the only ponylon that picked up your signal. He was only the fastest.
CYLON ATTACK: Heavy Assault

1. Activate Raiders
2. Setup: ALPHA: Basestar BRAVO: Basestar DELTA: Civilian Ship ECHO: Civilian Ship FOXTROT: 1 Viper, Civilian Ship
3. Special Rule - Heavy Bombardment: Launch Nukes

Scar activates, moves to Charlie, then Delta. Delta civilians are in danger!

Basestars jump in! Nukes fired, brace for impact!
1d8 = 2, Miss!
1d8 = 8, Hit!

It is now Cadence's turn.

Fleet Status - Turn 5.1

W.T. Fits - Cadence (12) - 1 LEA - 2 POL - 2 TAC
Val Helmethead - Discord (6) - 1 TRE/ENG
Wylie - Princess Fluttershy (6) - LEA 1 - POL 2 - ENG/PIL 2)
Vulin - Zecoralon (5, 1 SCC) - ???
Hylius - Cutie Mark Crusaders (4) - LEA 1 - ENG 2 - POL 1 - PIL 1
ClankersGonnaClank - President Diamond Tiara & Silver Spoon (8, 5Q) - 3 POL - 2 LEA

Distance 3/7

Food 06/08
Fuel 06/08
Morale 07/10
Population 12/12
Vipers 3 Active, 2 in Reserve, 1 Damaged, 2 Destroyed
Raptors 3 in Reserve , 1 Derp'd
Jump Prep [0]-[0]-[0]-[X-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]

Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x6
-- 1 Pop & 1 Fuel x1
-- 1 Pop & 1 Morale x1
-- Empty x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token

Ships and Resources Destroyed


Equestria (1/6 Damage)
FTL Control - Cutie Mark Crusaders
Weapons Control DAMAGED!
Command
Communications - Discord
Admiral’s Quarters
Research Lab
Hangar Deck
Armory
Sickbay
Brig - Princess Cadence

Alicorn (1/4 Damage)
Alicorn CIC
Airlock DAMAGED!
Main Batteries - Princess Fluttershy
Engine Room

Canterlot One
Press Room
President’s Office - President Diamond Tiara & Silver Spoon
Administration

Ponylon Locations
Ponyville - Zecoralon
Ponylon Fleet
Pony Fleet
Resurrection Ship

Off-ship:


Code: Select all
DRADIS
\      BRAVO   |   CHARLIE    / 
 \             |             /
  \  Basestar  |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
  Basestar \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \ SCAR       A
            /  |  \ 
           /   |   \
          /    |    \
         /     |     \  Civ01
        /      |      \  Civ02
       /       |       \  Civ03
      /        |        \
     /         |         \
    /          |          \
   /   Civ05   |  Civ04    \
  /    Viper x 2 |  Viper     \
 /             |             \
/    FOXTROT   |   ECHO       \

*SPECIAL RULE: Personal Vendetta: Keep this card in play until the fleet jumps or Scar is destroyed. Whenever Raiders are activated, activate Scar twice. Scar can only be destroyed on a roll of 7 or 8.


Action Queue:
Clankers: Assign damage to Equestria or Alicorn?
W.T. Fits: Movement/Action?
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Post by ClankersGonnaClank (?) » Wed Jul 11, 2012 11:23 pm

I don't want to risk hitting Fluttershy, especially when we might want to be using the Main Batteries.

##Damage Equestria

By the way, apparently I can't murder Scar with the power of politics, so don't throw an XO my way. :-/
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Post by ToastGhost (?) » Thu Jul 12, 2012 2:31 am

Armory Damaged!

Image "Oh good, I'd just cleaned it!"
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Post by W.T. Fits (?) » Thu Jul 12, 2012 4:22 am

Right then. Apple Bloom, I need you, Sweetie Belle and Scootaloo to do something about that raider harassing the civilians in Delta. Either get to Communications and move two of them into Echo where they'll be covered by the Viper, or head to Command, and activate it to send the Viper in Echo to Delta and have it shoot at Scar.

##play Leadership-1 (Executive Order) on the Cutie Mark Crusaders.

I'd XO Discord again since he's already in Communications, but frankly now that we no longer have a pair of Centaurians breathing down our necks, I'm not as inclined to believe he has those Civilians' best interests at heart. Assuming he has one.

No offense intended, mind you.
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Post by Val Helmethead (?) » Thu Jul 12, 2012 6:53 am

Image : None taken, my captive royal friend. Why, if you gave me anymore, I'm pretty sure our GM's poor heart wouldn't be able to stand the amount of friendship running through our little game.
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Post by Val Helmethead (?) » Thu Jul 12, 2012 6:56 am

Well, that and I probably would melt every civilian I could find into a molton slag with the help of my robot friends.
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Post by ToastGhost (?) » Thu Jul 12, 2012 4:53 pm

Val Helmethead wrote:Image : None taken, my captive royal friend. Why, if you gave me anymore, I'm pretty sure our GM's poor heart wouldn't be able to stand the amount of friendship running through our little game.

What makes you think I'm at all jealous? :v:

XO is a go! Go ahead, Hylius.
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Post by Hylius (?) » Thu Jul 12, 2012 6:49 pm

I coulda sworn I posted this morning...

I'm more inclined to push the viper out there and take a pot shot, especially given the double activation and those Basestars. So...
##move to Command
##Activate Viper in Echo to move to Delta and fire at SCAR

For future reference which zones are the launch zones? I can't find a place anywhere that translates it into the Dradis for me, but I'm probably forgetting/missing something like I usually do.

Oh and: Cutie Mark Crusader Combat Commanders yay! :ohboy:
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Post by ClankersGonnaClank (?) » Thu Jul 12, 2012 7:15 pm

Hylius wrote:For future reference which zones are the launch zones? I can't find a place anywhere that translates it into the Dradis for me, but I'm probably forgetting/missing something like I usually do.


ECHO and FOXTROT are the launch tubes.
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Post by ToastGhost (?) » Thu Jul 12, 2012 8:59 pm

W.T. Fits wrote:##preload play Tactics-3 (Strategic Planning) on the Cutie Mark Crusaders if they attempt to shoot at Scar or the Basestars

Viper opens fire; it's time to take down Scar!

1d8+2 = 4, Miss! Oh. I guess it's not time to take down Scar.

Then there's obviously no crisis because it's Cadence's turn...

It is now Discord's turn.
Fleet Status - Turn 5.2

W.T. Fits - Cadence (10) - 1 LEA - 2 POL - 2 TAC
Val Helmethead - Discord (6) - 1 TRE/ENG
Wylie - Princess Fluttershy (6) - LEA 1 - POL 2 - ENG/PIL 2)
Vulin - Zecoralon (5, 1 SCC) - ???
Hylius - Cutie Mark Crusaders (4) - LEA 1 - ENG 2 - POL 1 - PIL 1
ClankersGonnaClank - President Diamond Tiara & Silver Spoon (8, 5Q) - 3 POL - 2 LEA

Distance 3/7

Food 06/08
Fuel 06/08
Morale 07/10
Population 12/12
Vipers 3 Active, 2 in Reserve, 1 Damaged, 2 Destroyed
Raptors 3 in Reserve , 1 Derp'd
Jump Prep [0]-[0]-[0]-[X-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]

Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x6
-- 1 Pop & 1 Fuel x1
-- 1 Pop & 1 Morale x1
-- Empty x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token

Ships and Resources Destroyed


Equestria (2/6 Damage)
FTL Control
Weapons Control DAMAGED!
Command - Cutie Mark Crusaders
Communications - Discord
Admiral’s Quarters
Research Lab
Hangar Deck
Armory DAMAGED!
Sickbay
Brig - Princess Cadence

Alicorn (1/4 Damage)
Alicorn CIC
Airlock DAMAGED!
Main Batteries - Princess Fluttershy
Engine Room

Canterlot One
Press Room
President’s Office - President Diamond Tiara & Silver Spoon
Administration

Ponylon Locations
Ponyville - Zecoralon
Ponylon Fleet
Pony Fleet
Resurrection Ship

Off-ship:


Code: Select all
DRADIS
\      BRAVO   |   CHARLIE    / 
 \             |             /
  \  Basestar  |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
  Basestar \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \ SCAR       A
            /  |  \ 
           /   |   \
          /    |    \
         /     |     \  Civ01
        /      |      \  Civ02
       /       |       \  Civ03
      /        |        \  Viper
     /         |         \
    /          |          \
   /   Civ05   |  Civ04    \
  /  Viper x 2 |            \
 /             |             \
/    FOXTROT   |   ECHO       \

*SPECIAL RULE: Personal Vendetta: Keep this card in play until the fleet jumps or Scar is destroyed. Whenever Raiders are activated, activate Scar twice. Scar can only be destroyed on a roll of 7 or 8.


Action Queue:
Val Helmethead: Variable draw/chaos draw? Also, Movement/Action?
Last edited by ToastGhost on Thu Jul 12, 2012 9:05 pm, edited 3 times in total.
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Post by Hylius (?) » Thu Jul 12, 2012 9:00 pm

That was Cadance's turn so no crisis, right?
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Post by ToastGhost (?) » Thu Jul 12, 2012 9:02 pm

EVERY DAMN TIME.

One sec...
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Post by Hylius (?) » Thu Jul 12, 2012 9:04 pm

I'm not the only one who forgets things huzzah! :nngh:
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Post by W.T. Fits (?) » Thu Jul 12, 2012 9:05 pm

##discard [REDACTED]
Last edited by W.T. Fits on Thu Jul 12, 2012 10:04 pm, edited 1 time in total.
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Post by ToastGhost (?) » Thu Jul 12, 2012 9:07 pm

Alrighty, should be all fixed. And W.T., I forgot to take that Strat Plan out of your hand, so you should be at ten. If you'd be so kind as to edit out that discard post...

Action Queue:
Val Helmethead: Do your various chaosy things.
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Post by Val Helmethead (?) » Fri Jul 13, 2012 12:33 am

##take from our imprisoned friend.
##draw ENG because I like fixing things.
##move to command because why not?
##mutter something about "ponies having it too easy, and wouldn't it be just hilarious if..."
##order the viper in DELTA to move to ECHO, and then to FOXTROT.
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Post by Vulin (?) » Fri Jul 13, 2012 12:43 am

Too much trust was spend,
on your so called "friend".
:smirk:
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Post by W.T. Fits (?) » Fri Jul 13, 2012 2:04 am

##draw 2 LEA
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Post by ToastGhost (?) » Fri Jul 13, 2012 2:10 am

Image: Attention all Viper Pilots, Wonderbolt tryouts are now taking place in sector Foxtrot. Get a move on, Miss Dash!

Look, some more guests have shown up to the party, fashionably late though it is! Civilians, vipers, and basestars are all gathered in a traffic jam of chaotic partying, and there's even a 21 gun salute to celebrate! Except they didn't stop at 21, and for some reason both sides are doing it, and at eachoth-

Oh dear.
CYLON ATTACK: Thirty-Three

1. Activate Raiders
2. Setup: ALPHA: Basestar CHARLIE: Civilian Ship DELTA: Civilian Ship ECHO: Viper, Civilian Ship FOXTROT: Viper, Civilian Ship
3. Special Rule - Relentless Pursuit: Keep this card in play. If the fleet jumps before a civilian ship or basestar is destroyed, reshuffle this crisis into the deck.

Scar activates twice! Two civilian ships go up in flames!
Civ01 blows up: -1 Poplation and Morale!
Civ02 blows up: Empty!

Max Basestars placed, more civilians appear for whatever reason!


Well, the loss of the laundry ship is no biggie, seeing as how ponies don't normally wear clothes anyway. But the loss of the Fireworks And Rainbow Transport hits the fleet hard. In hindsight, it really wasn't too safe to put all of the fireworks onto one tiny ship, but no use crying over spilled rainbows now. Yes, the loss of the F.A.R.T. is a tragic thing, but rest assured that the resulting explosion is very, very pretty.

It is now Princess Fluttershy's turn.
Fleet Status - Turn 5.3

W.T. Fits - Cadence (10) - 1 LEA - 2 POL - 2 TAC
Val Helmethead - Discord (9) - 1 TRE/ENG
Wylie - Princess Fluttershy (11) - LEA 1 - POL 2 - ENG/PIL 2)
Vulin - Zecoralon (5, 1 SCC) - ???
Hylius - Cutie Mark Crusaders (4) - LEA 1 - ENG 2 - POL 1 - PIL 1
ClankersGonnaClank - President Diamond Tiara & Silver Spoon (8, 5Q) - 3 POL - 2 LEA

Distance 3/7

Food 06/08
Fuel 06/08
Morale 06/10
Population 11/12
Vipers 5 Active, 0 in Reserve, 1 Damaged, 2 Destroyed
Raptors 3 in Reserve , 1 Derp'd
Jump Prep [0]-[0]-[0]-[X-Risk 3]-[0-Risk 1]-[AutoJump]
Cylon Boarding [0]-[0]-[0]-[0]-[Ponies Lose]

Ships and Resources Remaining
-- 2 Pop x2
-- 1 Pop x6
-- 1 Pop & 1 Fuel x1
-- Empty x1
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token

Ships and Resources Destroyed
-- 1 Pop & 1 Morale x1
-- Empty x1


Equestria (2/6 Damage)
FTL Control
Weapons Control DAMAGED!
Command - Cutie Mark Crusaders, Discord
Communications
Admiral’s Quarters
Research Lab
Hangar Deck
Armory DAMAGED!
Sickbay
Brig - Princess Cadence

Alicorn (1/4 Damage)
Alicorn CIC
Airlock DAMAGED!
Main Batteries - Princess Fluttershy
Engine Room

Canterlot One
Press Room
President’s Office - President Diamond Tiara & Silver Spoon
Administration

Ponylon Locations
Ponyville - Zecoralon
Ponylon Fleet
Pony Fleet
Resurrection Ship

Off-ship:


Code: Select all
DRADIS
\      BRAVO   |   CHARLIE    / 
 \             |             /
  \  Basestar  |            /
   \           |           /
    \          |  Civ06   /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
  Basestar \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/             L
H             /|\             T
A            / | \ SCAR       A
            /  |  \ 
           /   |   \
          /    |    \
         /     |     \ 
        /      |      \  Civ07
       /       |       \  Civ03
      /        |        \ 
     /         |         \
    /   Civ09  |   Civ08  \
   /   Civ05   |  Civ04    \
  /  Viper x 4 |  Viper     \
 /             |             \
/    FOXTROT   |   ECHO       \

*SPECIAL RULE: Personal Vendetta: Keep this card in play until the fleet jumps or Scar is destroyed. Whenever Raiders are activated, activate Scar twice. Scar can only be destroyed on a roll of 7 or 8.
*SPECIAL RULE: Relentless Pursuit: Keep this card in play. If the fleet jumps before a civilian ship or basestar is destroyed, reshuffle this crisis into the deck.

POL deck empties. Reshuffling...
LEA too! Reshuffling...

Action Queue:
Wylie: Movement/Action?
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Post by Hylius (?) » Fri Jul 13, 2012 2:23 am

Question: Does losing the civvies on the crisis' activation count for it's special rule, or does it only take effect on the next turn?
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Post by ClankersGonnaClank (?) » Fri Jul 13, 2012 2:29 am

Unfortunately I'm pretty sure these things resolve in printed order, so the special rule only takes effect after the Raider activation. Shuffling back into the deck isn't too bad though, I don't think we've buried any Crises...
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Post by Wylie (?) » Fri Jul 13, 2012 8:44 pm

Hey, sorry about the delay. My son's in the hospital for the next few days (he's fine, don't worry), so I'm kinda distracted and will be on and off the 'net for a bit.

For now, though:

##Fire main batteries at Scar

When they fire a death ray,
you make them pay! :butwhy:
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Post by ToastGhost (?) » Fri Jul 13, 2012 8:50 pm

Wylie wrote:Hey, sorry about the delay. My son's in the hospital for the next few days (he's fine, don't worry), so I'm kinda distracted and will be on and off the 'net for a bit.

:flutterdear: Oh dear! Tell him a bunch of ponies on the internet wish him well.

As for Scar, unfortunately the Main Batteries can only take down regular raiders, so it'd behoove you to take another action.
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Post by ClankersGonnaClank (?) » Sat Jul 14, 2012 2:24 am

ToastGhost wrote: :flutterdear: Oh dear! Tell him a bunch of ponies on the internet wish him well.

As for Scar, unfortunately the Main Batteries can only take down regular raiders, so it'd behoove you to take another action.


Actually, I believe as long as you roll a 7 or 8, you can take down Scar with the Main Batteries:
http://boardgamegeek.com/wiki/page/Batt ... _FAQ#toc21
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Post by ClankersGonnaClank (?) » Sat Jul 14, 2012 2:27 am

Wylie wrote:Hey, sorry about the delay. My son's in the hospital for the next few days (he's fine, don't worry), so I'm kinda distracted and will be on and off the 'net for a bit.


I'm glad to hear it's not too serious... hope he feels better! :fluttersmith:
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Post by ToastGhost (?) » Sat Jul 14, 2012 3:03 am

Huh, you learn things everyday!

Fluttershy opens fire with the Main Batteries!
1d8 = 7, Scar Destroyed!


Scar destroyed your civs
Now he no longer lives
:glare:

Since I'm as sick of water crises as the rest of the fleet is, I have some different and equally annoying news! The dressmakers and dragons of the fleet have ran out of decorations/foodstuffs, so more jewels need to be gathered so the ponies can be happy and so Spike won't be cranky. The good news is there is a very colorful Gemstone World only a few lightyears away, but the bad news is that there's not enough ponies to work the mines. Fluttershy, you might be able to recruit the Diamond Dogs to your cause, especially on account of the whole 'good with animals' thing, but it'd require a bit of skill. Alternatively, you could just make Rarity do it, but you know she'd whine about the dirty mining outfit and lack of oxygen. Nevertheless, it's your call, Admiral.
CRISIS: Forced Water Gemstone Mining

Current Player Chooses
Skill check: POL/LEA/TAC/ENG = 17 (Kindness Active!)
PASS: +1 Food
FAIL: -1 Population, -1 Morale

OR

+1 Food, -1 Morale and each player discards one random Skill Card

Post Crisis: Activate Raiders, +1 Jump Prep

Action Queue:
Wylie: Enlist the hounds and take the skillcheck? Or force the fashion pony to work and lose the morale?
Everyone: If Wylie chooses the skill check, play cards!
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i told you about the violent videogames minty
i told you bro
ToastGhost
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The smuggest damn horse.
Rarity's Roughnecks
Joined: Mar 27, 2011

Post by Wylie (?) » Sat Jul 14, 2012 4:39 pm

We can't risk the morale loss. I favor the skill check.

Um, if that's ok with you guys. :modesty: What do you say?
ImageImage :fancyhat:
Wylie
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CIDER CIDER CIDER
Rarity's Roughnecks
Joined: Jun 08, 2011
Gender: Male

Post by Hylius (?) » Sat Jul 14, 2012 4:56 pm

I can't help out that much but we can't really suffer the morale I don't think.
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Hylius
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What? Heroes are cool too.
Stare Masters
Joined: Jan 11, 2012
Gender: Male

Post by W.T. Fits (?) » Sat Jul 14, 2012 9:17 pm

I can help on the skill check. Only one card, of course, but it'll be a big boost.
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W.T. Fits
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Spoilers, you say? Well, in that case, I suppose I should avert my eyes.
Faithful Students
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Location: I have gone to find myself. If I show up before I get back, please keep me here until I return.
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Post by Wylie (?) » Sun Jul 15, 2012 1:03 am

All right, let's do this!

##Choose skill check

I'll play some cards in when I'm not phoneposting.
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Wylie
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CIDER CIDER CIDER
Rarity's Roughnecks
Joined: Jun 08, 2011
Gender: Male

Post by ToastGhost (?) » Sun Jul 15, 2012 1:42 am

Check is a go!
CRISIS: Forced Water Gemstone Mining

Skill check: POL/LEA/TAC/ENG = 17
PASS: +1 Food
FAIL: -1 Population, -1 Morale

Post Crisis: Activate Raiders, +1 Jump Prep

Kindness active! All strength-1 cards count as positive!

Action Queue:
Everyone: play cards!
ImageImage
ImageImage
i told you about the violent videogames minty
i told you bro
ToastGhost
User avatar
The smuggest damn horse.
Rarity's Roughnecks
Joined: Mar 27, 2011

Post by W.T. Fits (?) » Sun Jul 15, 2012 2:18 am

##play 1, high.
ImageImage
W.T. Fits
User avatar
Spoilers, you say? Well, in that case, I suppose I should avert my eyes.
Faithful Students
Joined: Feb 14, 2011
Location: I have gone to find myself. If I show up before I get back, please keep me here until I return.
Gender: Male

Post by Hylius (?) » Sun Jul 15, 2012 3:32 am

##play 2
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Hylius
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What? Heroes are cool too.
Stare Masters
Joined: Jan 11, 2012
Gender: Male

Post by ClankersGonnaClank (?) » Sun Jul 15, 2012 3:51 am

##Play 2, high
ClankersGonnaClank
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Keep on clanking.
Joined: May 17, 2012

Post by Val Helmethead (?) » Sun Jul 15, 2012 3:54 am

##play 0
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Val Helmethead
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Damn it, fire hose doesn't work that way!
We Like Spike
Joined: Jun 07, 2011

Post by Vulin (?) » Sun Jul 15, 2012 9:59 pm

##play 1
ImageImage
Vulin
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Rainbow Racers
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Location: Germany
Gender: Male

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