The General Gaming Thread: "What 'cha been playin?"

Ooh, I love fun things! (Games Discussion)

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Re: The General Gaming Thread: "What 'cha been playin?"

Post by diribigal (?) » Sun Jun 10, 2012 1:40 am

Highbrow Dash wrote:(I can't get over how good they all are :awesomedash: Except Sworcery, I don't know what to make of that one :pinkieshrug:)

Sworcery and Lone Survivor were the only ones I didn't already have, and I think they're both pretty cool so far (although I've only barely started Lone Survivor) :pinkieshrug:

I guess if you're looking for a more traditional game game, Sworcery might not be very fun, though.
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Post by Djeinus (?) » Sun Jun 10, 2012 4:59 am

My old desktop can, somehow, run Penumbra: Overture, so that's what I'm playing while I'm not busy raging over how pirates rage over not having enough wenches on their island.
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Post by tdkgunghoul (?) » Sun Jun 10, 2012 8:03 am

Okami :awesomedash: trip report.

Just got access to North Ryoshima Coast, and have the Whirlwind, Wallscaling and Inferno techniques. Currently on the way to the fortune teller because I don't know what the fuck am I supposed to do next :applejargh:

Random thoughts - Bamboo spacesuit :v: no kidding, I was literally "holy shit, I know this folktale :starity:
- Waka is still a troll :applejargh:
- The "generic little girl" NPCs are adorable :allears:
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Post by Mad Surge (?) » Sun Jun 10, 2012 1:32 pm

tdkgunghoul wrote:Random thoughts - Bamboo spacesuit :v: no kidding, I was literally "holy shit, I know this folktale :starity:
- Waka is still a troll :applejargh:
- The "generic little girl" NPCs are adorable :allears:


- And yet it ends much better than the folktale it comes from :yay:
- Iknowthatfeelbro.jpg :applejargh:
- Indeed they are :memories:
Did you find the ways you can cause an enemy to drop more demon fangs? The emperor has a collection of awesome objects you can trade them with, especially the tablet that allows you to walk on water. And what about... the stray beads?
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Post by Daionus The 23rd (?) » Sun Jun 10, 2012 2:54 pm

I tried playing it on the Wii, and while it IS charming, the whole "waggle to attack" thing makes it impossible. It's rare that I can successfully chain an attack.
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Post by tdkgunghoul (?) » Sun Jun 10, 2012 3:41 pm

Mad Surge wrote:
- And yet it ends much better than the folktale it comes from :yay:
- Iknowthatfeelbro.jpg :applejargh:
- Indeed they are :memories:
Did you find the ways you can cause an enemy to drop more demon fangs? The emperor has a collection of awesome objects you can trade them with, especially the tablet that allows you to walk on water. And what about... the stray beads?


So far I've been looking in every spot I can reach for collectibles and stuff, haven't looked at a FAQ yet. I don't think I can buy that tablet yet, though.
Demon fangs? So far I only know about using brush techniques for the final hit, and maybe pressin O when I remember to.

Also, I swear I'm gonna break my controller one of these days while fishing :applejargh:
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Post by Pinkemon (?) » Sun Jun 10, 2012 7:20 pm

Daionus The 23rd wrote:I tried playing it on the Wii, and while it IS charming, the whole "waggle to attack" thing makes it impossible. It's rare that I can successfully chain an attack.

Yeah, as much as I love the game, I also found the Wii controls a pain.

Though, luckily, the bead weapons don't really seem to care that much about timing. They always seems to combo no matter what way I decide to flail. :v:
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Post by DarkMatter (?) » Sun Jun 10, 2012 7:38 pm

Lollipop Chainsaw comes out this Tuesday. I love Suda 51. :allears:
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Post by Ragnar (?) » Sun Jun 10, 2012 8:30 pm

DarkMatter wrote:Lollipop Chainsaw comes out this Tuesday. I love Suda 51. :allears:

It does? :awesomedash:
"It’s a game in the spirit of Miyazaki films, [...] anime like Princess Tutu, and Western works like Adventure Time and Friendship is Magic — a game of heroic innocents growing up against a backdrop of strange events and haunting landscapes."
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Post by The great M (?) » Mon Jun 11, 2012 1:04 am

I've been playing a lot of Ys Origins lately, it's fantastic. Really great old school action RPG. Not as much exploration as Oath in Felghana had, but better story and characters.

It's up for like 15 bucks on Steam, go buy it.
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Post by blasmeister (?) » Mon Jun 11, 2012 1:42 am

Currently trying out LIMBO, and wow this sure is bleak. The lack of information about, well, anything is striking. Nothing is explained, no tutorials, no plot, no save points, no real title screens or intros and no way of knowing how far you've gone or how far left you have to go. Very minimalist and pretty impressive for it, though it can be frustrating, especially when you get stuck.
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Post by diribigal (?) » Mon Jun 11, 2012 1:51 am

blasmeister wrote: no save points

It's been a while since I've played LIMBO, but maybe there's something wrong with your game? Or did you just mean "no visible save points"?
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Post by Mordja (?) » Mon Jun 11, 2012 2:28 am

Yeah, it should save really frequently. And you can actually see how far along you are in the level select screen. :-P
I played LIMBO about a week ago, and while I liked it the whole way through, it was definitely creepier and bleak at the beginning. The abandoned industrial areas, while fun, introducing some neat puzzle elements, were kinda austere.
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Post by Highbrow Dash (?) » Mon Jun 11, 2012 3:13 am

Yeah, the first half of Limbo has a great feel to it: you're exploring this weird world and you don't know what to expect. The second half tries to introduce more puzzle elements like gravity switches, spinning areas or fucking machine guns :twonk: and it starts feeling more gamey.

I still liked it, much as I liked Braid. But they really had something going there and I wish they'd stuck to it. The spider segment was amazing :allears:
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Post by Xavier Genisi (?) » Mon Jun 11, 2012 3:56 am

Out of all of the various games I have on my iphone, the ones I keep coming back to are the Cave bullet hell shooters. Dodonpachi Resurrection especially.

I keep playing them on the lowest difficulty, and its still plenty challenging, yet it's rather fair. Resurrection's Smartphone mode really goddamn fun. Essentially, your ship, whichever of the three you choose, switches between a wider normal shot, and a laser, which you absolutely NEED to use to block enemy lasers. At the top, you have the SM gauge. As you kill more enemies, the gauge leans towards the S, and when it's maxed out, it boosts your shots, letting you cut down through swaths of enemies and deal even more damage on minibosses and bosses. The enemies killed when in this mode drop TONS of point items. The downside to this, is that your Hit Multiplier starts going down. You increase the hit multiplier by grazing bullets, which increases the M side of the gauge. In this state, your multiplier increases dramatically, as well as your hyper gauge, but your shots aren't powered up, and enemies aren't dropping all those wonderful waves of point items.

Essentially, you have this give-and-take system when you need to shift between the two modes to get a massive score, as well as to completely decimate the enemy.

The big thing that keeps me playing, though, is trying to enter the Second Loop, which allows you to fight the true final boss of the game, Hibachi. Only thing is, you need to collect all these Bee Medals in order to do so. These little bastards are hidden in the stages, and you can only uncover them by hitting the spot where they are hidden with the head of your laser. Doing so uncovers them and let you collect them. Oh and there are technically two second loops. The Open version requires you collect 35 of these Bee Medals, and takes you up to Taisabachi, which is basically the first form of the true final boss. Collect all 45 (which requires you be on the secret path, which adds two more medals to each level), and you get the Closed version, which lets you face Hibachi, who is an utter bastard boss that will destroy you in a gigantic wave of bullets. Naturally.

And if you beat him? You unlock him as a playable character.

And he's goddamn amazing.
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Post by blasmeister (?) » Mon Jun 11, 2012 4:32 am

diribigal wrote:It's been a while since I've played LIMBO, but maybe there's something wrong with your game? Or did you just mean "no visible save points"?


Yeah,I meant the latter, also I hadn't noticed the level select option when I posted that. :modesty: It felt a little like cheating to see how much was left. Just finished the game, and that ending sure was sudden. Kinda cool though. If the 'do the whole game in 1 sitting and die less than 5 times' insanity achievement didn't exist, I'd go back and try to get the other ones I missed but I don't think it's worth it when you're not trying for 100%.
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Post by AmyL (?) » Mon Jun 11, 2012 5:24 am

The games that I am currently playing right now are Saint Rows 2, Gratuitous Tank Battles and Orcs Must Die!
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Post by Aurora (?) » Mon Jun 11, 2012 5:29 am

I loved Saints Row 2 to death.

Good thing tasers retained their functionality in 3. :smirk:
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Post by Momar (?) » Mon Jun 11, 2012 5:40 am

Chunky wrote:I loved Saints Row 2 to death.

Good thing tasers retained their functionality in 3. :smirk:

Unless you're playing with Chunky. :-P
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Post by Paperback Writer (?) » Mon Jun 11, 2012 8:01 am

Pikmin 2 finally got reissued in the US on Sunday, three years after the rest of the world (thanks, NoA :-/ ), so I picked it up on Lazy's recommendation.

First impression: Pikmin are fucking adorable.

Second impression: Hey, this game is actually pretty fun. I was completely wrong and now I have to eat crow on the internet for being a stupidhead.

Third impression: Oh my god I killed some Pikmin I'm history's worst monster

Thanks, Lazy! You not only introduced me to an awesome game, but you helped scar me for life with the memory of how I carelessly murdered the poor Pikmin who trusted me not to harm them. :gotcha:
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Post by Dodger (?) » Mon Jun 11, 2012 8:16 am

Another Guild Wars 2 beta weekend has ended. I've now accumulated over 70 hours of playtime over the two weekends and the surprise stress test. I still cannot get enough of this game. It's simply stellar in every way, shape, and form.
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Post by Lazy (?) » Mon Jun 11, 2012 8:25 am

Pikmin are super cute. :allears:
And this song is super depressing. :fluttersmith:

We'll work together, fight, and be eaten
But we'll follow you together.
We'll fight, be silent, and follow you
But we won't ask you to love us.

:fluttersmith: :fluttersmith: :fluttersmith:
...If you get 20 Pikmin of each color in a group they'll sing bits of it.
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Post by Paperback Writer (?) » Mon Jun 11, 2012 8:50 am

That song is :fluttersmith: personified. Clearly the poor little Pikmin live in a harsh world.

Also, I checked out a faq page and one of the unlocks requires you to beat all of the challenge levels with a pink flower, which requires you to never let a Pikmin die. That seems like it could be a pretty time consuming goal.
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Post by blasmeister (?) » Mon Jun 11, 2012 2:34 pm

Went and got all the other LIMBO achievements anyway, as I found that was the way to access the secret-super-hard almost total darkness level :twonk:
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Post by Crow (?) » Mon Jun 11, 2012 4:56 pm

Lazy wrote:Pikmin are super cute. :allears:
And this song is super depressing. :fluttersmith:

We'll work together, fight, and be eaten
But we'll follow you together.
We'll fight, be silent, and follow you
But we won't ask you to love us.

:fluttersmith: :fluttersmith: :fluttersmith:
...If you get 20 Pikmin of each color in a group they'll sing bits of it.


That song gave me a chill and I have no idea what Pikmen is even about.


The only video game song that's ever really made me well up was the ending to Bioshock 2 where this song plays: (no spoilers, it's just music)
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Post by Aurora (?) » Mon Jun 11, 2012 6:44 pm

The ending music during the final main story cutscene of Peace Walker is surprisingly moving.
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Post by Concerned Reader (?) » Mon Jun 11, 2012 7:31 pm

Crow wrote:The only video game song that's ever really made me well up was the ending to Bioshock 2 where this song plays: (no spoilers, it's just music)


You obviously haven't played the end of Bastion.

(avoid the comments unless you want spoilers.)
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Post by Glaed (?) » Mon Jun 11, 2012 8:07 pm

AmyL wrote: Gratuitous Tank Battles

They made that?!? MUST GET
All the people on this forum are crazy!

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Post by Lazy (?) » Mon Jun 11, 2012 8:46 pm

Ooooh, are we talking about moving video game music now? :allears:

Really you could put almost any Okami music here.

Also, since I am still kind of a fanboy...

BA BA DA DA DA DUM
BA BA DA DA DA DUM
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Post by Vulin (?) » Mon Jun 11, 2012 9:43 pm

I've just finished The Walking Dead: A New Day and GOD DAMN WHY IS THERE NO EPISODE 2 YET! :gonkity:

Damn you Telltale and your episodic game system. :unenthused:
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Post by Pocket (?) » Tue Jun 12, 2012 2:13 am

The team behind Black Mesa, the fan-made remake of Half-Life whose development schedule has become more infamous than Valve's own games, released a set of new screenshots today on their new Facebook page. They look suspiciously kickasser than the older ones, especially the lighting in the lobby and the teleportation chamber. I can't help but wonder if they've upgraded to a newer engine or something...
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Post by MetalSonic (?) » Tue Jun 12, 2012 12:49 pm

And I thought Black Mesa would never receive any updates...
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Post by Mechanical Ape (?) » Wed Jun 13, 2012 2:52 am

Ha! Lollipop Chainsaw is good silly fun. Tara Strong's voice work is only the icing on the cake.
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Post by Ragnar (?) » Wed Jun 13, 2012 3:48 am

How long is it?

e: 7 hours.


I found my copy of the original Diablo while cleaning and decided to play after something like a decade. I picked sorcerer, because acid spitters are bullshit, and bought a book of mana shield early on using the dupe bug. The butcher has too much health, the black mushroom quest is the best one in the game, Adria has the best hammy voice acting along with Griswold, walking in this game is a pain because you're soooo slooooooooooooooow

I'm starting to remember what it was like to be eleven. This game was the pinnacle of human creation so far as I was concerned.
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Post by DarkMatter (?) » Wed Jun 13, 2012 6:47 am

I am freaking loving Lollipop Chainsaw. Its gameplay reminds me a lot of No More Heroes, just with zombies. And that isn't a bad thing.

The first boss fight with Zed was so much fun. Fighting an undead punk rocker voiced by Jimmy Urine who attacks BY SCREAMING CURSE WORDS AT YOU AND HAVING GIANT LETTERS FLY IN YOUR DIRECTION HOLY SHIT THIS GAME :twonk:
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Post by blasmeister (?) » Wed Jun 13, 2012 3:32 pm

FInished Braid yesterday. The puzzles were really quite tough, and made me feel pretty smart when I worked them out :flattered: The visuals and sounds defined the game's style well, and the story, well that was confusing as hell, but with the help of some outside reading I think I got most of it. The ending twist was pretty great, and worked really well.
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Post by Aramek (?) » Wed Jun 13, 2012 3:39 pm

I got Crusader Kings 2 (for 75% off) and I don't know how to play it and now I feel dumb and I'm mad. :rainbert:

(I'll get it, I just haven't been good at these kids of game since...ever.)
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Post by Highbrow Dash (?) » Wed Jun 13, 2012 11:10 pm

Aramek wrote:I got Crusader Kings 2 (for 75% off) and I don't know how to play it and now I feel dumb and I'm mad. :rainbert:

(I'll get it, I just haven't been good at these kids of game since...ever.)


This might help: http://forums.somethingawful.com/showth ... id=3487258
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Post by Davyinatoga (?) » Thu Jun 14, 2012 3:55 am

DarkMatter wrote:I am freaking loving Lollipop Chainsaw. Its gameplay reminds me a lot of No More Heroes, just with zombies. And that isn't a bad thing.

The first boss fight with Zed was so much fun. Fighting an undead punk rocker voiced by Jimmy Urine who attacks BY SCREAMING CURSE WORDS AT YOU AND HAVING GIANT LETTERS FLY IN YOUR DIRECTION HOLY SHIT THIS GAME :twonk:

Stop making me want to spend (even more) money.

EDIT: Content!

I'm just about near the end of OutLand, and it's been a pretty good platformer. The controls are perfect, combat's smooth, the swapping concept (a la Ikaruga) provides some tricky challenges, and the light guide is just enough to give you an idea of where to go without being too oblique or annoying.
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Post by The great M (?) » Thu Jun 14, 2012 11:39 pm

Been playing the Rune multiplayer for the first time, it's awesome. Really fast and fun, also very ridiculous. I miss the times when multiplayer in games was just about having fun and being crazy, not about perks and leveling.

If anyone has the game, hit me up and we'll play some time so we can hack each other's arms off :allears:
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