The winners of the steam awards

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The winners of the steam awards

Post by Gloomy Rube (?) » Tue Dec 31, 2019 3:40 pm

looks like this:

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it's

entirely stuff I'm ignoring

that's incredible

the only one that looked interesting was that gris one but that one was definitely one in my "only play it if daikatuna posts about it" because I know better than to just pick things that have good reviews.


also dayz won an award somehow
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Re: The winners of the steam awards

Post by Gloomy Rube (?) » Tue Dec 31, 2019 3:41 pm

like seriously how did dayz win an award
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Re: The winners of the steam awards

Post by Gloomy Rube (?) » Tue Dec 31, 2019 3:41 pm

mods don't move this thread because I have to keep my 420 post count in daikatuna's honor

but I still need to post about video games
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Re: The winners of the steam awards

Post by Perpetual Motion (?) » Tue Dec 31, 2019 3:45 pm

Gris is a very pretty game about traveling through physical manifestations of the stages of grief. It absolutely deserves whatever awards it can snag, though I probably won't play it any time soon because it's a bit too heavy in concept for me as I am now.

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Re: The winners of the steam awards

Post by Gloomy Rube (?) » Tue Dec 31, 2019 3:46 pm

I'll keep it in my ignore list for that reason instead then because that sounds like a good game that is not for me :-I
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Re: The winners of the steam awards

Post by Pocket (?) » Tue Dec 31, 2019 3:48 pm

There weren't a lot of mind-blowingly awesome games to come out this year, but Baba Is You losing Most Innovative Gameplay to Wacky Banana Game is just ugh. That's the kind of snub I wouldn't even expect to see happen at the Game Awards.
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Re: The winners of the steam awards

Post by Perpetual Motion (?) » Tue Dec 31, 2019 3:49 pm

It won "Game for Impact" at The Game Awards this year, which is super great for it. It's somewhat unfortunate that the presentation of said award was upstaged by Untitled Muppet Goose shenanigans, as amazing that skit was. (The entire thing just existed as a setup for a "Geese = Gris" pun, btw.)

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Re: The winners of the steam awards

Post by Gloomy Rube (?) » Tue Dec 31, 2019 3:49 pm

Right?? That's astonishing. And Labor of Love went to a game that hasn't been updated by its developers in ages as opposed to stuff like Don't Starve Together which is still in active development. It's astonishingly against the point of the dang awards
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Re: The winners of the steam awards

Post by Perpetual Motion (?) » Tue Dec 31, 2019 3:53 pm

Oh, just noticed A Plague Tale on there, too. Also a really good narrative stealth game, but the recent trailers have done a great job of spoiling the twist that the titular plague is in fact supernatural in origin and the game is not just a middle ages historical fiction like it wants you to believe initially. Like, seriously, what the hell? Marketing firms are really dumb.

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Re: The winners of the steam awards

Post by Adiwan (?) » Tue Dec 31, 2019 3:56 pm

Beat Saber is a lot of fun. It's no wonder that it's the system seller for any VR headset and a big party game (if set up properly). It's also no wonder that Oculus bought the developer of the game.
The only grievance I have is that the default music selection is not that great. At least for my music taste.
At least there is now an official level editor (PC only, doesn't work with Oculus Quest).
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Re: The winners of the steam awards

Post by Gloomy Rube (?) » Tue Dec 31, 2019 3:58 pm

Oh, yeah, beat saber's just ignored because I can't afford a VR system. :-I
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Re: The winners of the steam awards

Post by DaikatunaRevengeance (?) » Tue Dec 31, 2019 4:05 pm

gta v winning "labour of love" is like the most cynical thing possible considering rockstar's work practices
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Re: The winners of the steam awards

Post by DaikatunaRevengeance (?) » Tue Dec 31, 2019 4:05 pm

and no baba is you? shameful
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Re: The winners of the steam awards

Post by DaikatunaRevengeance (?) » Tue Dec 31, 2019 4:07 pm

and dayz?! i haven't heard anyone talk about that game in literal years
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Re: The winners of the steam awards

Post by DaikatunaRevengeance (?) » Tue Dec 31, 2019 4:08 pm

gris at least is a visually very good game, so i'll give it that
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Re: The winners of the steam awards

Post by DaikatunaRevengeance (?) » Tue Dec 31, 2019 4:13 pm

(i haven't played it so i have no idea how good of a game it is, but visually gris does look amazing)
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Re: The winners of the steam awards

Post by W.T. Fits (?) » Tue Dec 31, 2019 4:21 pm

Speaking of gaming award snubs, I'm still annoyed that Final Fantasy XIV: Shadowbringers lost out for "Best Ongoing Game" to Fortnite. :facehoof:

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Re: The winners of the steam awards

Post by Vivianinatoga (?) » Tue Dec 31, 2019 8:49 pm

Yeah I got a great winning pile of steaming sh
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Re: The winners of the steam awards

Post by Fontra (?) » Wed Jan 01, 2020 5:23 am

rip this thread. It got Funland Arcaded

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Re: The winners of the steam awards

Post by Perrydotto (?) » Wed Jan 01, 2020 10:27 am

Fontra wrote:
Wed Jan 01, 2020 5:23 am
rip this thread. It got Funland Arcaded
Funland Arcade is good, gaming awards are not
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Re: The winners of the steam awards

Post by Perrydotto (?) » Wed Jan 01, 2020 10:27 am

big lol @ DayZ and Gta V
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Re: The winners of the steam awards

Post by Aria Genisi (?) » Wed Jan 01, 2020 3:54 pm

the steam awards kind of highlight the big problems with entirely community based awards, where it's quite possible for fans of a particular thing to go "oh I really liked this, lets vote for that" instead of actually consider literally any other factors in there. So instead of having a variety of newer games that should be examples of new games that people should check out, you've got shit like GTA V and DayZ, which have already existed and had their chance to shine stinking up the place when there's other, newer games that may actually deserve them, but don't get the chance because there's too many people who like and vote for big older game they liked
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Re: The winners of the steam awards

Post by Gloomy Rube (?) » Wed Jan 01, 2020 3:57 pm

Aria Genisi wrote:
Wed Jan 01, 2020 3:54 pm
the steam awards kind of highlight the big problems with entirely community based awards, where it's quite possible for fans of a particular thing to go "oh I really liked this, lets vote for that" instead of actually consider literally any other factors in there. So instead of having a variety of newer games that should be examples of new games that people should check out, you've got shit like GTA V and DayZ, which have already existed and had their chance to shine stinking up the place when there's other, newer games that may actually deserve them, but don't get the chance because there's too many people who like and vote for big older game they liked
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and it's to say that astonishingly, only labor of love was applicable to games not made in 2019.

Meaning they somehow consider DayZ to be a 2019 game :psygum:
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Re: The winners of the steam awards

Post by Aria Genisi (?) » Wed Jan 01, 2020 4:01 pm

fucking what
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Re: The winners of the steam awards

Post by DaikatunaRevengeance (?) » Wed Jan 01, 2020 4:18 pm

why the heck were games not even released in 2019 allowed to be nominated in the first place
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Re: The winners of the steam awards

Post by Pocket (?) » Wed Jan 01, 2020 5:16 pm

Labor of Love was specifically an award for a game that's older but still getting new content. Which is something I do think developers deserve recognition for in an age of continuing to sell games that stopped being compatible with modern systems, and online games that get shut down so they can slap a 2 on the end and make you buy it again. The trouble is that, instead of going to a lesser-known game that actually is being maintained as a labor of love, it went to a game with a billion-dollar budget that's still being maintained because it's still a massive cash cow. Because all contests are popularity contests.
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Re: The winners of the steam awards

Post by DaikatunaRevengeance (?) » Wed Jan 01, 2020 5:31 pm

basically
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